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Dawnbreaker - Importer Shading/Masks Broken on 2 Slots

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  • Dawnbreaker - Importer Shading/Masks Broken on 2 Slots

    After Dawnbreaker was released on the workshop last week, we decided to rush out a Dawnbreaker set for the 2021 Summer CTA. Unfortunately while testing the masks just before the deadline tomorrow we've noticed that the shading on her Hair and Hammer items are broken. I'm not sure if the vmt files are incorrect or if the importer is directing to the wrong settings for those slots.

    The screenshot below shows the broken shading. Metals on all slots are using the same mask settings, but for the Head and Weapon they appear dark and dull with no Rimlight or Metalness applying.



    If there's a way this can be fixed please let us know! We'll be uploading the set today anyway to meet the deadline but will update everything if the shaders are fixed.
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