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Problem with importing ward model to dota 2 client

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  • Problem with importing ward model to dota 2 client

    There were problems importing the model. When importing noticed that the model is not in the center of the grid. Because of this, the animation is played correctly. For example: the eyes, moving in a straight line rotates, moves along the ellipse.
    Uploaded again to max exported FBX - everything is normal.
    Import the file (steam\steamapps\common\dota 2 beta\content\dota_addons\workshop_testbed\models\i tems\wards\...\...) into max, and everything is fine, but in game is displayed with offset grid.
    What do you advise?
    Autodesk 3ds Max 2014, fbx 2015.1_fbxpythonsdk_win
    Ward.png
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