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Camera Grip Functionality Request

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  • Camera Grip Functionality Request

    Hi, the current camera grip function in Dota is fairly good, but I really miss the style from SC2.

    In dota, the grip moves the camera somewhat, but the camera does not move as quickly as the mouse move across the screen - this leads to the camera stopping and the grip needing to be reapplied once the mouse reaches the edge of the screen.

    In SC2, the mouse remains in the center of the camera and allows you to move the camera as far as you'd like before releasing it. The camera and the mouse have a 1:1 movement ratio. Once released the mouse remains in the center of the camera.

    I've wanted this feature for about 3 years now and I think it would be a great time to implement it!

    Thanks.
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