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What the hell is wrong with this Matchmaking system?

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  • What the hell is wrong with this Matchmaking system?

    ...
    Last edited by Consural; 05-16-2014, 08:54 AM.

  • #2
    Because 200-300 wins is a huge difference...

    Also, nobody can tell you anything without Match ID. I woudn't wonder if it's just another pub stomp, caused by not knowing how to play against specific heroes.
    RIP Dota 2 Artstyle & Lore - Long live shitty cosmetics!

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    • #3
      .
      Last edited by Consural; 05-16-2014, 08:59 AM.

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      • #4
        play soloQ or not complain about bad balance

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        • #5
          Originally posted by Sneaky Devil View Post
          play soloQ or not complain bad balance
          This IS Solo Queue....Thats why I'm complaining.

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          • #6
            so its bad luck
            deal with it

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            • #7
              Originally posted by Sneaky Devil View Post
              so its bad luck
              deal with it
              "Bad luck"?Its "bad matchmaking".Bad luck is getting 1-2 bad guys or enemy getting 1-2 good guys or high MMR players playing badly for a day.

              But this is just "bad matchmaking".Every single person played worse than the others,and it is a complete stomp.

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              • #8
                Originally posted by Sneaky Devil View Post
                so its bad luck
                deal with it
                Ugh, this guy.

                "Y u no solo q?"
                "I solo queued."
                "Y u no deal with it?"

                This is why "Valve Knights" get dismissed. Everything Valve does is right at the moment. If and when Valve releases an update with patch notes specifically stating that something was wrong, they go, "Of course it was flawed! The game's in beta (old excuse) / No shit! (new excuse)"
                We need a player review system like Overwatch for DotA 2. Get real people to judge communication abuse, intentional skill abuse, and intentional feeding.



                merci fenix

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                • #9
                  Originally posted by Consural View Post
                  Before you say it,I KNOW that "Win count doesn't show skill".
                  Yet you still gleefully ignore it and sprawl off your whole post based on this? There's already a dev post stating that they found out 75 games enough to properly rate a player, all of the participants of this match meet that criteria and likely had similar MMR given how this was SMM. Besides that, this match's result is probably Dota's snowbally game design.

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                  • #10
                    Originally posted by Irrelevante View Post
                    Yet you still gleefully ignore it and sprawl off your whole post based on this? There's already a dev post stating that they found out 75 games enough to properly rate a player, all of the participants of this match meet that criteria and likely had similar MMR given how this was SMM. Besides that, this match's result is probably Dota's snowbally game design.
                    No its not "game design".I'm saying we lost every fucking lane CRUSHINGLY.

                    I don't know about Valve,but if YOU think that 75 games are enough to properly rate a player,you don't know Dota.At all.

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                    • #11
                      From what I can tell from the recent dev posts, matchmaking doesn't account for the amount of wins after 75, it uses your (hidden) elo ranking instead.

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                      • #12
                        go post every game we lost here, blame volvo not urself


                        OH WAIT WE DID IT ALRDY

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                        • #13
                          Fun game. Recommed to watch!

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                          • #14
                            Originally posted by Consural View Post
                            No its not "game design".I'm saying we lost every fucking lane CRUSHINGLY.

                            I don't know about Valve,but if YOU think that 75 games are enough to properly rate a player,you don't know Dota.At all.
                            I don't get what you're trying to say here. If Valve thinks 75 games are enough then it's a-ok (not to mention the dev stated they're basing off this conclusion out of their investigations), if I make the same claim, then I'm wrong? Besides that, even the lowest match count player had 300+ matches under their belt to show, so your point is moot.

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                            • #15
                              game with 3 carry (2 of them late carry and w/o any escape) 1 supprt and 1 semisap semicarry with 1 stun and od 0,5 stun VS 1 late carry and 1 semi (bh) 2 supports and 1 jungler/splitpusher who can be in any place of map in seconds?
                              u lost game ON PICK
                              its OBVIOUS

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