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Stronger punishment/detection for AFK players

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  • Stronger punishment/detection for AFK players

    Again, I hope this is the right place to post this but I am tired of having my games ruined by people who suddenly decide to go afk in the middle of the match. My team is leading. 20 minutes into the game, all their carries are underfarmed and my lone druid (the only carry on my side) gets his radiance up goes for roshan, and suddenly, he afk's by a tower. The rest of my team still 4 man and try to def and suddenly towards the end of a fight a few minutes later, he comes back gets a few kills, life's good again. Then after that he goes to the tower again and afk's and after what seemed like eternity, he finally abandoned the game we'd still have had hope since the rest of us had some fairly decent items up but we were just never allowed to control the druid and he died at the tower giving their carry his godlike streak gold.

    Sure we reported him, but is that all? Afk'ers have been getting off really lightly and it's frustrating to say the least. It's bad enough it takes so long to detect them. :/

    Match ID: 251468515
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