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Why all time i play with noobs?

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  • Why all time i play with noobs?

    I apologize if there are errors or incorrect wording phrases , English is not my native language .
    Also I dont found part of the forum where the topic is relevant.

    To begin with that in the initial stages of the game (100-200 matches) observed periodicity wins - losses, for example won four games after going 4 loss, 6 wins 6 losses and so on. After the introduction of rating games (selection of games in which , for me, still dont have a balance ) number of loses and games with newcomers who do not understand the essence of the game , not only did not decrease, but increased . Assuming that the selection of the usual games ( AR(all random) RD(random draft) SD(single draft) ) takes into account the number of rankings in the " AP(All pick) " then apparently after 10 matches I calculate the number of points scored low and therefore come across players who play worse , and as a rule, " feed " and how outcome of defeat. If the rating takes into account only the selection of players for ranked matches , the situation is the same , 4 rated games of which only 1 win (!) Adequate selection of players in this case I do not see.

    Alternatively, he may have already been proposed, may not make the selection of commands on the principle solo rating if all players in the two teams have to play solo, but not so in the same team 2+2+1 and the other one 4+1, the balance has disappears after this combination, and these games happen all the time. Of course if we introduce a system that matches search increase significantly, but the balance and will be more correct.
    I would like to know why such a situation and how the system works matchmaking modes "AR RD SD".

    Here is a screenshot where you can see that my team can not play and feed.
    Why matchmaking system does not work? All players without groups separately.
    id match 544024145
    this 5 matches for example, i dont write im pro and in all games i play in first 3 places on game, but i try win and dont die, help team in teamfights and buy wards, smoke, dust and etc for team.
    id 546989134
    id 546896057
    id 546772160
    id 546714740
    id 545840290
    Thanks for the answer and explanation.

    1.jpg

  • #2
    The MM is indeed broken it enforces a 50% winrate not by balancing skillplay but making sure you have streaks of guaranteed wins/losses

    11 matches winstreak followed by 10 loss streak matches this month. Those numbers alone statistically prove that there is a big forced trend by the system.

    Hell even one of those 11 matches i proposely fed going 0-10 in the first 15 minutes, stopped feeding and I got a win by the 30 min mark.
    Dota 2 status:
    http://hydra-media.cursecdn.com/dota...respawn_04.mp3

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    • #3
      Originally posted by Lenciades View Post
      The MM is indeed broken it enforces a 50% winrate not by balancing skillplay but making sure you have streaks of guaranteed wins/losses

      11 matches winstreak followed by 10 loss streak matches this month. Those numbers alone statistically prove that there is a big forced trend by the system.

      Hell even one of those 11 matches i proposely fed going 0-10 in the first 15 minutes, stopped feeding and I got a win by the 30 min mark.
      Please, never create any statistics. Read about it before writing such stuff.

      @kakbe: use the MM feedback stickies in the MISC section.
      Closed.
      If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

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