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[Suggestion] Order Teams by nationality and/or Language

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  • [Suggestion] Order Teams by nationality and/or Language

    We all know the Language Problems we have right now in the game and the impact on the teamplay/communication its having.

    So i thought why not Order Teams by nationality.

    Lets take an example.

    Lets say we are on EU west where you normally have a couple of russian only speakers.

    Why not put them in one team and all english speaking people in the other team.
    This would ensure that everybody understands each other and you would also have less problems caused by different playstyles that other regions have.


    This might not be the perfect solution (wouldnt solve problems with spanish only speaking americans for example) but i guess it would help improve most of the games.

    Best part is nobody is locked out of any server.

    What are your thoughts about my Idea ?

    Plz be construtive. Posts like "i hate all Russians" doesnt help to find a solution to the problem

    For all lazy people who dont read all of the thread here a little update for you do jump right into posting

    Originally posted by Raisti View Post
    There are 2 possible Solution but both arent perfect

    1) Its easy to check where an IP comes from and then order teams accordingly. Would be easy to order them just by continent. So asiens have always asiens in team. european always europeans and so on
    2) Dont mix people who have different language filter. By different i mean dont put people in one team where Player 1 has english only and Player 2 has English and Russian
    This way you would ensure that team 1 only constist only of players who have english only selected and team 2 is english russian
    If you have more language options selected (for example 4) you will only put in a team with others who have the same 4 languages selected.
    This would results in a longer queues for players who have more options selected to get faster queues thus encouraring them to choose only 1 language to get faster queues again

    I think solution 2 would be the best choice here but then you may need something else for trolls and fast queuers who dont speak the language and that would be a report option for false language.
    The punishment for selecting false language then would be that the language option isnt selectable for lets say 1 week with increasing duration for repeat offenders
    Also interesting is the following Idea:

    Originally posted by FelicesBladewing View Post
    i think arenanet got a nice solution with their new "megaserver" system, maybe you could transport it in DotA2.

    it would work like this in DotA:

    - players are matched based on their MMR or teamMMR if stacked (like they already are)
    - players are matched based on their direct location (country)
    - players are matched based on their wide-area location (serverregion)

    prioritiesed in that order, which means as an example:

    you are a 4k MMR player from the UK searching for a game the systems tries to match you that the average MMR from both teams in the end is about the same which is like it works today, but the systems first tries to match you with other players from the UK, if it can't do it it'll search for players from the WesternEU first, if the system isn't finding enough players here either the whole EU playerpool is put into consideration.

    might take a bit longer than the current MM but it might reduce negative mood when certain regions/languages are colliding.

    I don't know if this is actual possible but i think it would also make the language preferance redundant (you can't tick your language preferences anymore it will be set automaticly by the client regarding the area you are playing from), therefore it might also prevent the abusable of stacking through uncommon server/language settings?
    Last edited by Raisti; 05-08-2014, 01:59 PM.

  • #2
    The problem with language is: its only a performance not a requirement. You dont even need to queue with a language.


    Also some players picked* 6servers with 3 languages because "mu queue time"

    If we look at Hon for example (not anymore btw) they had a fast vs balanced queue so anyone that want a match now (to play for fun etc) got into it and other more "i play to win" guys got a balanced matchup.


    Just an idea from my side
    If you find spelling errors, you are free to take them.

    Comment


    • #3
      Let me ask you a question what is Language Preferences even good for.

      What does it do when it does anything ?
      Right now it feels like a pointless click option that does nothing at all.

      And its definitly Valves fault that there are so many Language Rage Thread just because this option is in the game.
      Most of the people (me included) think this option has any meaning but it hasnt (or it isnt obviuos) thats why we have so much rage threads

      and yeah i know we already had the discussion about a quality slider for matches.
      I just wanted to throw in another idea which doesnt lock players out and it would also be easy to implement to order teams by nationality.

      Comment


      • #4
        You can't put English speakers in 1 team and Russians in the other because:
        1. Usually there aren't 5 from 1 country in 1 game. Example: 1 Spanish, 1 Great Britain, 1 France, 1 Belgium, 1 Italy vs 2 Romanian, 1 Ukrainian, 1 Bulgarian 1 Russian. They all have close MMR numbers and are matched together... How do you separate them? First: You can't know who does and who doesn't know English.
        Second: You may find Russians playing from Italy for example. -> Region locking won't work.

        2. Region locking isn't allowed. (Discrimination)

        Why isn't this Region locking thread closed?
        Last edited by vladn; 05-08-2014, 11:53 AM.
        This is how Dota2 games should look like! Game 1_Game 2_Game 3_Game 4_Game 5_Game 6

        Comment


        • #5
          Originally posted by Raisti View Post
          Let me ask you a question what is Language Preferences even good for.

          What does it do when it does anything ?
          Right now it feels like a pointless click option that does nothing at all.
          It does EXACTLY what it's for: unless wait times raise into oblivion, you will be matched with people who speak the same language as you. As the game doesn't require a language test, "speaking the same language" simply means "having ticked the same language".

          When you get matched with non-english speakers while ticking english and you did not wait 10+ minutes you can be 99% certain that they ticked english too.
          Last edited by Kryil-; 05-08-2014, 05:52 AM.
          If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

          Comment


          • #6
            Originally posted by vladn View Post
            You can't put English speakers in 1 team and Russians in the other because:
            1. Usually there aren't 5 from 1 country in 1 game. Example: 1 Spanish, 1 Great Britain, 1 France, 1 Belgium, 1 Italy vs 2 Romanian, 1 Ukrainian, 1 Bulgarian 1 Russian. They all have close MMR numbers and are matched together... How do you separate them? First: You can't know who does and who doesn't know English.
            Second: You may find Russians playing from Italy for example. -> Region locking won't work.

            2. Region locking isn't allowed. (racism)


            Why isn't this Region locking thread closed?
            Do yo even know what a region lock is ?
            a region lock prevents players from playing on servers that doesnt belong to there region. Now explain me what thats got to do with my suggestion.
            Cant wait to see it.

            And ty Kyril for explaining.

            Comment


            • #7
              i think arenanet got a nice solution with their new "megaserver" system, maybe you could transport it in DotA2.

              it would work like this in DotA:

              - players are matched based on their MMR or teamMMR if stacked (like they already are)
              - players are matched based on their direct location (country)
              - players are matched based on their wide-area location (serverregion)

              prioritiesed in that order, which means as an example:

              you are a 4k MMR player from the UK searching for a game the systems tries to match you that the average MMR from both teams in the end is about the same which is like it works today, but the systems first tries to match you with other players from the UK, if it can't do it it'll search for players from the WesternEU first, if the system isn't finding enough players here either the whole EU playerpool is put into consideration.

              might take a bit longer than the current MM but it might reduce negative mood when certain regions/languages are colliding.

              I don't know if this is actual possible but i think it would also make the language preferance redundant (you can't tick your language preferences anymore it will be set automaticly by the client regarding the area you are playing from), therefore it might also prevent the abusable of stacking through uncommon server/language settings?
              Last edited by FelicesBladewing; 05-08-2014, 05:13 AM.
              Originally posted by DarkLite
              Valve has abandoned the game! The game is now safe to leave.
              No statistics will be recorded.
              powered by Bashtime

              my view of the current MM: http://dev.dota2.com/showthread.php?...907#post769907
              and of RMM: http://dev.dota2.com/showthread.php?...l=1#post879900
              and of solo-q vs party-q: http://dev.dota2.com/showthread.php?...l=1#post929986

              Comment


              • #8
                lol vladn got served by the OP.

                Comment


                • #9
                  Originally posted by Kryil- View Post
                  It does EXACTLY what it's for: unless wait times raise into oblivion, you will be matched with people who speak the same language as you. As the game doesn't require a language test, "speaking the same language" simply means "having ticked the same language".

                  When you get matched with non-english speakers while ticking english and you did not wait 10+ minutes you can be 99% certain that they ticked english too.
                  That's exactly the problem, though: you cannot trust all players to tell the truth. As Jan mentioned and as we all know, a small minority of trouble-making players can't wait for their games, so they check 3 regions (down from 6 and previously 10) and 3 languages including English, even if they can't or won't speak it in game.

                  With this suggestion or Felices' suggestion, the problem of lying is significantly reduced.
                  We need a player review system like Overwatch for DotA 2. Get real people to judge communication abuse, intentional skill abuse, and intentional feeding.



                  merci fenix

                  Comment


                  • #10
                    At the very least, the system is starting to match players with similar preferences vs what is used to be. Now at least me entire team other than me speaks the same non-English language. Though it still isn't good enough...

                    Comment


                    • #11
                      Originally posted by Raisti View Post
                      Do yo even know what a region lock is ?
                      a region lock prevents players from playing on servers that doesnt belong to there region. Now explain me what thats got to do with my suggestion.
                      Cant wait to see it.

                      And ty Kyril for explaining.
                      Ok, it's not region locking is: Language Lock.

                      Originally posted by CvP
                      Request to Separate EU region in to East and West [CLOSED] | "Playing with people with other language, language lock, region lock etc"
                      Close this thread.
                      This is how Dota2 games should look like! Game 1_Game 2_Game 3_Game 4_Game 5_Game 6

                      Comment


                      • #12
                        How is the system supposed to know which language(s) people speak?

                        Comment


                        • #13
                          i personally am extremely tired of playing on US East, and having a team that consists of more non english speakers than english speakers. i dont think ive ever had an entire english speaking team.

                          Comment


                          • #14
                            Originally posted by vladn View Post
                            Ok, it's not region locking is: Language Lock.



                            Close this thread.
                            please stop acting like a mod. Nothing more to say towards you. And nope its not what you said, thus making this thread valid
                            If you find spelling errors, you are free to take them.

                            Comment


                            • #15
                              Lately I'm not having much problems with language, even if players in my team are Russians they do use English to communicate unless something terrible happens and they start to insult in their language

                              I guess people who select English language actually do know English. The idea of OP seems good, but same question as Noo, ''How is the system supposed to know which language(s) people speak?'' , besides checking English in the Language Preference option?

                              Comment

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