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Reports - number, and choices

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  • Reports - number, and choices

    Hey, I'll be brief here.

    I went from playing All pick to Captain's Mode or Captain's Draft recently and my experience with it so far is pretty good, at least players are familiar with roles/heroes in most games, and they don't complain about playing as their role should (like in average -ap ranked pub). Now, I did have a few games with players that are completely horrid, unfair, rude and in the end - they go afk if they don't have it their way.

    This is the match that I have just finished and I'll just give some details for you to understand why I am infuriated with Report system.
    Our captain had no communication during picks, and he did pretty bad there. Took AM for himself (ofc). I played puck, had 5-1 with 2 ganks on top. Shaman and Roof died a few times, and after Shaman died again planting a ward, he got mad at me cause I didn't gank bot. I suggested he pulls creeps because their team is under tower all the time - he laughed and called me a noob.

    We started winning teamfights despite Roof being too slow and Shaman messing around. Then AM, Shaman and Roof felt too bold and died in Dire jungle. That's when Shaman said he's going afk "because I didn't gank bot". Mind you, we fixed the score from 4-9 to 15-13 and smashed Dire in teamfights, and Shaman dies solo just to blame me despite my pretty great initiation that won us the fights.

    So Shaman goes afk, AM blames me and asks for reporting me while Roof just throws a + to that.

    We had about 70-80% chance to win the game if they just continued playing. But now I can't report Shaman for going afk cause I reported 2 afk people this week already, and on top of it I probably got 2 reports.


    REPORTS::: there definitely needs to be a better system for this, because players like Shaman here just went unpunished, and they can't be reasoned with - we win teamfight, he dies - he's afk and game is ruined for 4-9 other players.
    My suggestion:::
    1) Make 3 or 5 reports available at the start of week
    2) If a player that you have reported gets muted/suspended, you earn +1 report for that (or next) week. Reasoning behind this is - if the system suspends only players who are reported multiple times over a few games - then they obviously had it coming, and you spent your report well, so you might as well get 1 more because your judgement is "good" and you're not reporting for the sake of reporting.
    3) I'd like more options in Report section. Something sorted in the way that can be checked.

    For example, report for "Verbal harassment" which could get checked by checking the chat log of the match for swear words. I believe it could be automated.
    Or report for AFK which would then run a comparison of Clicks per minute, or whatever the idea would be (thought I see the flaw in CPM checks).

    Edit; another idea that I've heard few people agree on is "Oh god I wish i could buy reports". I'd certainly spend my money on that,



    Discuss.
    Last edited by Moogle_; 05-30-2014, 06:35 AM.

  • #2
    I really cant see any "fix" 8without re working it that is) for a system thats based on "If x reports over y time the mute" :\

    And thats the real issue here
    If you find spelling errors, you are free to take them.

    Comment


    • #3
      I'm sure upping the number of reports available would result in improvement. What they did before was bad, with unlimited reports and everyone having them unlimited + reports working as soon as you got 2-3 of them. Now we have "x reports over y time" to counter that, and idea I gave would make sure that players who land a report on right person get more reports in return. It would only last for current or next week, their counter would still go back to 3-5 at start of the week.

      But I agree, redesign is needed as soon as possible, I was just throwing ideas that might work.

      Comment


      • #4
        dota is based on do waht ever you want and dont hold anyone resposible to there actions more then if you say something slightly obvious to a person then dota is against it becuase you cant tell ppl that pulling a hissfitt becuase the sup died in a team fight and the enamy team got wiped out is how the game is supposed to be played but you cant do that becuase then you play meta games that you clearly arent you are playing a team game.

        Personaly i think you are wasting your time this is only 1 rule on these forums and that is let ppl play however they want without any structure or basis thats easy to follow to make games feel great rather then frustration. The system they have no only gives rasism and toxic community becuase they dont wanna admit the huge problems to the community that is currently there they say they still have a young community. PPL have the right to play however they want and os on and so on even at the cost on 4-9 ppls fun the best games are the most even games one sided stomp games arent really fun.

        Comment


        • #5
          Originally posted by Moogle_ View Post
          I'm sure upping the number of reports available would result in improvement. What they did before was bad, with unlimited reports and everyone having them unlimited + reports working as soon as you got 2-3 of them. Now we have "x reports over y time" to counter that, and idea I gave would make sure that players who land a report on right person get more reports in return. It would only last for current or next week, their counter would still go back to 3-5 at start of the week.

          But I agree, redesign is needed as soon as possible, I was just throwing ideas that might work.
          i´m personal all in for the idea of tribal-like system (read: reports are handled by a semi automated and only if you hit a certaint value, it will passed your "case" towards tribunal for people to decide)
          If you find spelling errors, you are free to take them.

          Comment


          • #6
            Originally posted by Jan2011 View Post
            i´m personal all in for the idea of tribal-like system (read: reports are handled by a semi automated and only if you hit a certaint value, it will passed your "case" towards tribunal for people to decide)
            solo queuers will QQ , abusable with stacks

            Comment


            • #7
              Originally posted by kykiskie View Post
              solo queuers will QQ , abusable with stacks
              you have a similar system (for semi automated that is) as we already have. (stack reports count only as 1 report or reports from 1 game only count as 1 (give it or take))
              If you find spelling errors, you are free to take them.

              Comment


              • #8
                Originally posted by Jan2011 View Post
                you have a similar system (for semi automated that is) as we already have. (stack reports count only as 1 report or reports from 1 game only count as 1 (give it or take))
                game 1 : you are reported.

                - game finished
                - immediately find match

                game 2 :

                - get teamed with a same person
                - reported again


                not unless we are guaranteed to not meet a certain person next game.

                Comment


                • #9
                  Originally posted by kykiskie View Post
                  game 1 : you are reported.

                  - game finished
                  - immediately find match

                  game 2 :

                  - get teamed with a same person
                  - reported again


                  not unless we are guaranteed to not meet a certain person next game.
                  I agree with this most of the mutes happening is this reason, sometimes i get qued with the same ppl 3-4 times in a row. The system does not work at all dont understand why you not just take it down since it does loads more harm then actully good.

                  Comment


                  • #10
                    1) It's not abusable by stacks as it would count number of games you were reported in, and after you get enough of those, then it would check how many players actually reported you.

                    2) I'd very gladly sacrifice a few innocents for greater good, so if you run into same people in 2 games in a row, well tough luck champ, but we'll acknowledge your sacrifice because you're paying for happiness of thousands of other people who now don't have to play with non-stop trolls. But since there would be whining about this, it wouldn't be hard to crop the votes from same people.

                    Even with my limited programming experience I'm sure things like these shouldn't be a problem to implement, and I'd rather have redesign of Report system as 7mil $ milestone than anything else. New milestones are not really interesting anyway.

                    Edit; and please don't nitpick like the guy I responded to. I am a single person with the idea, which can be improved upon quite easily, there's not need to attack (as opposed to pointing out) the flaws. Especially the obvious ones, that would be rectified in the start.

                    Edit2; Poofighta, no offense but I can see from your forum post history you're not really the person that seems like he doesn't deserve an occasional mute. I hope you're more decent and cooperative in-game. And I really doubt you get placed with same people in multiple games in a row except if you're in high MMR (3800+ or probably more).
                    You could just take a 10 min break and you most likely won't play with same people.

                    Edit3;
                    One more reason why I doubt "most of mutes happen because you get reported by same person in 2 matches" is also that that person is limited to only 2 reports. I looked into your posting history more, and I'd beg you to refrain from posting here if you can't contribute. Shitposting is bad.
                    Last edited by Moogle_; 05-30-2014, 08:42 AM.

                    Comment


                    • #11
                      Originally posted by Moogle_ View Post
                      1) It's not abusable by stacks as it would count number of games you were reported in, and after you get enough of those, then it would check how many players actually reported you.

                      2) I'd very gladly sacrifice a few innocents for greater good, so if you run into same people in 2 games in a row, well tough luck champ, but we'll acknowledge your sacrifice because you're paying for happiness of thousands of other people who now don't have to play with non-stop trolls. But since there would be whining about this, it wouldn't be hard to crop the votes from same people.

                      Even with my limited programming experience I'm sure things like these shouldn't be a problem to implement, and I'd rather have redesign of Report system as 7mil $ milestone than anything else. New milestones are not really interesting anyway.

                      Edit; and please don't nitpick like the guy I responded to. I am a single person with the idea, which can be improved upon quite easily, there's not need to attack (as opposed to pointing out) the flaws. Especially the obvious ones, that would be rectified in the start.

                      Edit2; Poofighta, no offense but I can see from your forum post history you're not really the person that seems like he doesn't deserve an occasional mute. I hope you're more decent and cooperative in-game. And I really doubt you get placed with same people in multiple games in a row except if you're in high MMR (3800+ or probably more).
                      You could just take a 10 min break and you most likely won't play with same people.

                      So becuase i dont agree with ppl i should be muted for it seems solid and more than fair. And dont say you can see form my previous post link some proof dont make statements out of thin air.

                      Edit3;
                      One more reason why I doubt "most of mutes happen because you get reported by same person in 2 matches" is also that that person is limited to only 2 reports. I looked into your posting history more, and I'd beg you to refrain from posting here if you can't contribute. Shitposting is bad.
                      No offens but i find you intolerent to other ppl opinions since you want ppl to have the same as you calling them shit posts and once again just making statemnets and not giving proof.

                      Comment


                      • #12
                        Originally posted by Moogle_ View Post
                        2) I'd very gladly sacrifice a few innocents for greater good, so if you run into same people in 2 games in a row, well tough luck champ, but we'll acknowledge your sacrifice because you're paying for happiness of thousands of other people who now don't have to play with non-stop trolls. But since there would be whining about this, it wouldn't be hard to crop the votes from same people.
                        I don't like responding to chunks of posts, but the rest of it isn't really relevant. The thing is, going by this logic, the current mute system is perfect. You sacrifice a few innocents who get muted by flamers/griefers. Also, you don't mute every toxic person, and your suggestion wouldn't completely eradicate those game ruiners as well. You basically want the exact same system, which is the current mute system, with greater punishment. I know that in your mind it sounds pretty reasonable, but the moment this would get implemented, you'd see why it doesn't really work the way you think it does. Games would still be ruined, innocents would still be punished for no reason.
                        sigpic

                        Comment


                        • #13
                          Really in the end it doesn't matter what anyone here thinks. Volvo can give two shits about reports, mute system or LPQ, as long as people are paying cash for hats and loading screen artwork, then big fucking deal.

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