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New players.

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  • New players.

    Just a thought, we can expect a surge in the number of players after TI4 (the community doubled with each TI so far). Right now new players get their UI adjusted based on their prior ARTS experience (LoL players get the minimap to the right, not sure about other changes).

    Now, wouldn't it be a good idea to link new players to one of the beginner tutorials?

    Former LoL player? "Dota 2 for LoL players":

    New to ARTS? "Welcome to Dota, you suck!":

    Opinions? Ideas?


    Maybe point new players to sub-Reddit besides the two tutorials above:
    Last edited by Lajkonik; 07-04-2014, 11:44 PM.

  • #2
    n0tail u r fuckin perfect m8.

    you're a flower. you're also a rainbow and a river. you are the manifestation of all perfection and i want to i don't fucking know. i want this to not sound gay, but you are fucking perfect, n0tail.


    • #3
      Originally posted by sashagrey View Post
      Completely irrelevant to the OP.


      • #4
        Originally posted by Lajkonik View Post
        Completely irrelevant to the OP.
        Other than offering another area where people can learn. You should incorporate that into your original post.
        Opinions? Ideas?
        Nice content, the TI surge is gonna be real.
        Originally posted by Kryil-
        Shut up Shmendrich. Seriously...


        • #5
          I started playing Dota 2 literally the morning after TI3. The Grand Finals game 5 made me want to play dota. Don't underestimate the surge!
          But OP's idea is neither here nor there. Why should Dota 2 change? Players should adapt to the game. . .


          • #6
            Originally posted by Duquesne View Post
            Other than offering another area where people can learn. You should incorporate that into your original post.
            I was tired when I wrote that reply. You're of course right.


            • #7
              The idea is making it accesible for a very wide range of players, but I don't see the positioning of minimap a big factor. It's something they can adapt easily imo. What Dota 2 needs, and Valve tries to make happen, is a less toxic community. Although I still encounter flamers, ruiners, etc. , the general behaviour has changed in good compared to the begginings of the game in my experience. Of course the new wave of abusers/exploiters are unbalancing things and sometimes make the game less appealing (bots, smurf accounts, boosting by feeding) but I trust Valve to take action, although I expect it after TI4