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Toxicity within the community is ruining this game.

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  • Yamato
    replied
    It happened to me most of the time actually it really does suck some people really love to troll or just had a bad day and they will flame for the smallest mistake

    Leave a comment:


  • kykiskie
    replied
    @^
    for me its already the same as lol

    but no, lol is slightly better i think its like 45-55

    Leave a comment:


  • hector
    replied
    Every decent player supports this thread, it's not a long road for Dota 2 to turn into LOL 2, where everyone just flames you ). Dota 2 it's about half way there and decent players will move away from it and we'll be left only with un-decent players. It's not too late but Valve needs to do something about it.

    This "free for all" it's not working, players need too know they will be punished when they misbehave. Now they know they can do anything they want in and out of game, and there are no real consequences for their actions.

    Leave a comment:


  • mhd54
    replied
    I support this thread

    Leave a comment:


  • Evilusername
    replied
    Originally posted by Shmendrich View Post
    I agree with most everything the OP said, and from my personal opinion I'd say its 4 main things Valve needs to do
    • Make brackets, there should not be some of the so heavy differences we have of skill on some games, I know its for the sake of finding games fast, but personally I prefer to wait longer for a decent 40-60 mins game, than to get a hyped poor balanced game that lasts 10-20 minutes just to find it in less than 3 minutes.
    • Fix the report system I dont know if the tribunal thing is the best, or something similar, what I know is that the current system sucks. The punishments should be harsher, there should be clear community rules, and it should not be automated
    • Duplicate(or triplicate) the amount of games needed to access ranked, this would tie together with harsher punishments, if abuse/cheating can lead you to be permabanned, people will be less likely to do bullshit, and if they do, they will at least be out of it for a while.
    • Improve the MM system Due to the team nature of DotA I understand its very difficult to properly assess the skill of a player, however I also know that Valve is neglecting DotA, the advances/updates are at snail's pace and with little to no testing (Which could be an excuse for slow development)


    However there is something that I think was a BIG step, W3C became big and spawned gold like crazy thanks to the Map editor, and I think it was a pretty smart move for valve to release a development tool for mods played in DotA. Im excited to see how manipulable it is (It should be at the very least same as W3C, hopefully better)
    This

    Leave a comment:


  • afriend.
    replied
    Originally posted by Jan2011 View Post
    The idea might be nice on paper but if valve had any intention to do this (hint: they dont) then you still would be ragers/flamers etc pp


    Best example would be this:
    Cheaters inside cs:go.
    The game coast ~15€ here and frankly speaking, this dont block cheaters from just creating another steam acc, buy the game and play / cheat again. (some might even argue that cod (even if it coasts ~60€ all time, cheaters are there as well))

    So by introducing a paywall, you are basically saying "yo guys its ok to griff/feed/trashtalk just pay us money and shut the fuck up about anything else" what is the wrong way to go about it

    Another way would be, going the lol way (tribunal) or csgos way (overwatch altho i see some problems here)
    How successful was Blizzard with their bans? When WoW was the rage, always reading about the amount of bans they are handing out over Battle.Net for maphacks in WC3 and Starcraft as well as other activities in WoW.

    The idea behind the paywall is that you would zone out the kids and repeatedly paying X amount of cash over and over again to troll people quickly gets silly.

    Leave a comment:


  • hoveringmover
    replied
    Originally posted by Wambo View Post
    they can give you teammates who make the same mistakes as you ( same skill level) and not idiots who cry at 4,9k MID OR FEED and go 0/10 with invoker in the first 5min and after watching their account u see that this player has 90-120 games
    I dont need be toxic against someone who does the same shit like i do but i would be toxic against assholes who dont even know the basics and play at 4,5k
    Being capable or willing to do something are two completely different things. You are telling us that they are unwilling to do it. I figure that they know so little about Dota 2's game play that they are not actually capable of doing what you are claiming. I think the math that the matchmaking works with is proof enough of that.

    Leave a comment:


  • Wambo
    replied
    Originally posted by noblue View Post
    dota is always going to be toxic. it's agonizing and boring to be in a losing game and you can lose a game based on a series of mistakes that your teammate made across the map from you which you had no control over.

    valve can't fix it, it's just a result of the kind of game this is.
    they can give you teammates who make the same mistakes as you ( same skill level) and not idiots who cry at 4,9k MID OR FEED and go 0/10 with invoker in the first 5min and after watching their account u see that this player has 90-120 games
    I dont need be toxic against someone who does the same shit like i do but i would be toxic against assholes who dont even know the basics and play at 4,5k

    Leave a comment:


  • Shmendrich
    replied
    Originally posted by noblue View Post
    dota is always going to be toxic. it's agonizing and boring to be in a losing game and you can lose a game based on a series of mistakes that your teammate made across the map from you which you had no control over.

    valve can't fix it, it's just a result of the kind of game this is.
    As simple as that, wish valve understood that simple concept

    Leave a comment:


  • noblue
    replied
    dota is always going to be toxic. it's agonizing and boring to be in a losing game and you can lose a game based on a series of mistakes that your teammate made across the map from you which you had no control over.

    valve can't fix it, it's just a result of the kind of game this is.

    Leave a comment:


  • hector
    replied
    No, that's not the argument, the argument is that Valve wants feeders and trolls to play and make as many many accounts as they can on the free game of Dota 2. The root cause is this, no matter what you do (or say) in a Dota 2 game Valve will allow you to keep playing it.

    But the main cause is that there is no matchmaking, and as someone notice earlier, no banlist so we are forced to play again and again with the same idiots.

    Leave a comment:


  • kuvasz
    replied
    The root cause is the fact that no punishment to any Steam account has any effect because the user can register again due to the game being free to play. If Steam placed some kind of permanent/hidden marker on the hard drive of the banned user to prevent registering again, it would be significantly harder to re-register as they would need to format the drive. Or just ban the user's MAC address.

    The argument that no such changes will be made because they could be circumvented to re-register is silly because the number of people going into the lengths of researching/actually doing the extra stuff just to be able to play DOTA2 again on the same system would be low. For instance, I would be much less of an obnoxious fuck if I knew I could permanently lose access to the game, and since I'm an average player in the community, I do think a great portion of the community feels the same way.

    Leave a comment:


  • Tick
    replied
    The problem is we cannot flag people we don't want to play with again. After 2,500 games you'd have been exposed to at least 10,000 players. You can flag the worst of the worst you play with so gradually your probability of a better game increases.

    Leave a comment:


  • Poofighta
    replied
    Originally posted by hector View Post
    The "toxicity" is only a side effect of the lack of matchmaking. If you would play with people suited to your own skill you won't notice it any more. But that's not going to happen with the current system, because most people, no matter how many games they win, no matter how many hours they play, they will still have low skill. Plus, it's a game played mostly by kids, 10-14years old, that have little in the way of decency.

    It's just like in real life, if a kid is just plain stupid he can pay his way and study at 10 universities, but in the end, with all the hours invested in studying he'd still fail and he'd still remain plain stupid, because that's the way life works, he's missing some neurons.

    In order for matchmaking to work Valve needs to look at the individual gameplay of a player, not at the end result of a team gameplay. But that's difficult and Valve is already making money with no matchmaking so...

    Toxicity it is !
    Your sir arent very smart anyone can take a uni degree its how you use it that makes you either a retard or someone that can actully use the knowledge to get a uni degree is just learn words and stuff

    Leave a comment:


  • hector
    replied
    The "toxicity" is only a side effect of the lack of matchmaking. If you would play with people suited to your own skill you won't notice it any more. But that's not going to happen with the current system, because most people, no matter how many games they win, no matter how many hours they play, they will still have low skill. Plus, it's a game played mostly by kids, 10-14years old, that have little in the way of decency.

    It's just like in real life, if a kid is just plain stupid he can pay his way and study at 10 universities, but in the end, with all the hours invested in studying he'd still fail and he'd still remain plain stupid, because that's the way life works, he's missing some neurons.

    In order for matchmaking to work Valve needs to look at the individual gameplay of a player, not at the end result of a team gameplay. But that's difficult and Valve is already making money with no matchmaking so...

    Toxicity it is !
    Last edited by hector; 08-30-2014, 12:40 AM.

    Leave a comment:

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