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Comments ant thoughts about this patch

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  • Comments ant thoughts about this patch

    1St and foremost....YAYS! techies! !....cough...but anyway back to the topic

    COMMUNITY
    Increased low-priority ban rate for players who receive high numbers of reports
    It sounds like valve's attempt to make people actually use other reports besides coms abuse (most people report anything for coms abuse because it seems to be the one that is most likely to have any effect

    Sounds like...good I guess? I still think low prio is stupid given they can just bot the games, we need perma ban for repeated offenders, but that wont ever happen with such a flawed system

    Alt-clicking on an item in an enemy hero's inventory now informs your teammates that the enemy has that item
    Woah, they do read the forums every now and then, good addition. However I'd still rather not play with muted players and I would still prefer valve to respect my language choices

    Alt-clicking on the buyback button or your gold will notify your team of your current buyback status
    Sounds good, I wonder if the gold will say "not enough gold to bb"???or just your amount of gold which would be stupid since your allies dont know how much your bb currently costs

    Items may now be dropped from the stash while dead
    Handy but took fucking ages to implement given thats how circles of power work in W3C, you cant even fucking drop wards

    ITEMS
    Players can no longer drop or take other players' unsharable items on the courier
    This is gonna backlash at them -.- I can already see people throwing a tantrum and rendering the courier useless by filling it with branches

    Players can no longer store other players' unsharable items in their stash
    Good idea overall, no reason at all or use at all for players to do that anyway

    Items on heroes controlled by players who have disconnected, but not yet abandoned, can no longer be dropped from their inventories
    A good change I think, to prevent trolling to real disconnects

    Fixed a case where picking up an item owned by another player triggered an item combine, using items from the owning player's stash. If the item was owned by an enemy player, this would combine and steal the whole item.
    I saw this happening with allied items, didnt see it with enemy items ever tho o.o good they fixed it

    Side towers are now always Invulnerable
    *sigh* its so sad they took so long to realize this was necessary


    From my point of view it seems like a good update overall ~ Tho there are a few things that are kind of meh...

    (I feel this is community related, but if a mod disagrees I would appreciate if they move it to where they consider it belongs)
    Make a NON automated report system.
    I would rather wait 10 minutes for a balanced, fun and exciting match that will last 1+ hours. Than wait 10 seconds for a poorly balanced crapmatch that will end in 30- minutes
    Valve, How I'm I supposed to respect certain boundaries to prevent a mute if I dont know them because they are different for each and every person on each and every game I play?
    The only type of player that dislikes having his stats public are the players that suck and cheaters

  • #2
    I, personally, am terrified at the thought of a #360noscope Pudge bot.

    Comment


    • #3
      Side towers being invulnerable is for 1v1 mode only.

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