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Allow a recalibrate MMR option

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  • Allow a recalibrate MMR option

    In the future, I would like an a "recalibrate MMR" option be available. Not because I care about the MMR number, but I'd like a better quality of games with no abandons / disconnects.

    When I was calibrated last year the minimum requirement was 200 games to get to ranked match making. I could always count on a decent match with NO DISCONNECTS because by the time you've played 200 games - you've probably worked out the latency/lag/random computer issues.

    With the requirements at now at 40 games, the quality of ranked pub matches has completely gone down in 2k trench mmr.

    People can lag, crash, and steal their neighbor's wifi and make it into trench tier mmr after 40 games. These problems now carry over into ranked matches. I get all kinds of players with no clue what they're doing as far as how to fix their computer issues, and at least 30% of the time I seem to have a disconnect / abandon in ranked matches.

    There is nothing worse than a 4v5 that you can't escape because of the disconnect/abandon rules.

    It's a waste of time, and I can't seem to get away from it.

  • #2
    And who told you that by recalibrating you won't end up where you are right now?
    Possible solution to foreigners issue
    In the grim darkness of the far future there is only war.

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    • #3
      I might, but I don't think I would.

      My theory is anyone in the 3k bracket or above is seeing complete 5v5 games with zero disconnects/people having lag issues. Part of what makes it impossible to leave 2k is anyone with a wifi password can play 40 games now and join you as your teammate in ranked trench tier.

      Like I said, I don't care about the MMR number.

      Disconnects/abandons are enraging. Playing 4v5 for 45 mins is enraging. It's happened too often.
      Last edited by BroomallB; 09-30-2014, 01:06 PM.

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      • #4
        I actually kind of agree. Dota has gained a lot of popularity, and by attracting new players, the newest incoming players might be placed around 2k-3k, which would skew the skill level of that bracket towards the incoming, inexperienced players. With such a vast amount of incoming players, what once may have been 2k around January might be 2.75k or something today (or even be around 1.5K!). Giving players a free reroll of their MMR may seem like a cheap way for upset players to try and get placed into a higher tier, but I believe there might be a little bit of validity to the "MMR Hell" argument, and giving players a period where they may recalibrate themselves might let the skill gradient sort itself out.

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        • #5
          Originally posted by BroomallB View Post
          I might, but I don't think I would.

          My theory is anyone in the 3k bracket or above is seeing complete 5v5 games with zero disconnects/people having lag issues. Part of what makes it impossible to leave 2k is anyone with a wifi password can play 40 games now and join you as your teammate in ranked trench tier.

          Like I said, I don't care about the MMR number.

          Disconnects/abandons are enraging. Playing 4v5 for 45 mins is enraging. It's happened too often.
          Well, I am at 3k, and there aren't a lot of disconnects here. But I guess it depends on region. Besides, freshly calibrated accounts start at 3k, so there should be lots of newbies there. Alternatively you can create new account.
          Possible solution to foreigners issue
          In the grim darkness of the far future there is only war.

          Comment


          • #6
            Originally posted by Redthirst View Post
            Well, I am at 3k, and there aren't a lot of disconnects here. But I guess it depends on region. Besides, freshly calibrated accounts start at 3k, so there should be lots of newbies there. Alternatively you can create new account.
            Better for him to do that because 1: Recalibration will not happen (unless you're abusing MMR) and 2: You get right back where you started.

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            • #7
              This has been discussed a million times before.
              sigpic

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              • #8
                Like I've stated previously, the important bit is not a reset option, but a calibration that takes place more often. It would solve so many things.
                *Firstly you would achieve your "updated" MMR faster then the current slow system.
                *You could easily bracket out the people that often leave, harass, abuse and abandon.
                *You could easily pick out the people that for some reason have calibrated or worked their way into an mmr they don't belong.
                *It would arguably make it easier for people to accept their true mmr.
                *It would by any statistical sense create a far FAR better ranked match making system.
                *It would most likely remove most of the smurf accounts.

                Then they should add no ranked play unless you have 20-30 matches on a hero in unranked.

                My two cents anyway. These changed might actually bring people back to dota.

                Comment


                • #9
                  Calibration is - + 300 MMR , normal games invisible MMR is taken into count before you start your ranked games.
                  Thank you IceFrog, Valve and Dota 2 team for everything you doing for Dota 2 community.

                  Comment


                  • #10
                    You get your MMR after a huge number of calibration games, because this is not 10 games, as you think it is. You have to play until you're level 13 (150 games more or less), and then 10 games in ranked (which changes nothing), so you get your MMR.

                    After knowing this, if you want to recalibrate an account, that would mean to do it fully, so you should play 150 calibrating games, and that's non-sense cause you can play 150 normal games and increase your MMR proving you deserve it.

                    I know my English is not very clear, but I guess you got my point.

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                    • #11
                      Or I know... How about a systems that counts more than just hero damage....

                      Comment


                      • #12
                        The thing is, this kind of thing is exaclty what you do not want... MMR or other relatively rating algority aims to be perfect/most accurate after infinite number of games played; means, the more time passes, the more accurate it gets, not for only you but also for tiers. 6 months ago, 3k MMR was a mess compared to 3k MMR now. (not because the max rating increased 4.5k to 7k, but because people played many games and move towards their accurate rating) Allowing people to recalibrate/reset their MMR only shuffles the tiers, make more unbalanced games, and returns us to day 1.

                        Comment


                        • #13
                          Originally posted by MercualPro View Post
                          You get your MMR after a huge number of calibration games, because this is not 10 games, as you think it is. You have to play until you're level 13 (150 games more or less), and then 10 games in ranked (which changes nothing), so you get your MMR.
                          Originally posted by auygurbalik View Post

                          The thing is, this kind of thing is exaclty what you do not want... MMR or other relatively rating algority aims to be perfect/most accurate after infinite number of games played; means, the more time passes, the more accurate it gets, not for only you but also for tiers.

                          This is the point I'm making, and I think both of you are missing. The minimum requirement for ranked MMR is no longer 200 games like it was last year. It's 40 games. There is nothing accurate about calibrating 40 games for new players and sending them into ranked matches.

                          Like I said, the big picture is that the MMR number is not the issue - it's the quality of games that's the issue.

                          If you're a new player with any kind of lag/connection issues, you can play through it over 40 games and be dropped into 2k mmr trench tier. If the minimum requirement was 200 games like last year, you'd have to play almost 5x as much as now before your laggy connection can join a ranked game just to disconnect / abandon. Having to play 200 games almost forces you to deal with computer issues with hardware/software/ISP before getting into ranked matches.

                          The 40 game minimum requirement isn't going away, so why are people who calibrated in 2013 with 200 games forced to play with people who calibrate in 2014 with 40 games?

                          With the influx of new players, this means as of October 2014, there's almost no chance to play more than 4 games in a row without playing a 4v5 waste-of-time 45 min game in trench tier mmr.

                          Allow the option for recalibration, give me a chance to gain 500 mmr, and maybe - just maybe - I get out of a bracket that's full of new players that joined last month, played 40 games with riki on their neighbor's wi fi, and found the "Find a Ranked match" button on the left side of their screen.
                          Last edited by BroomallB; 10-01-2014, 07:40 AM.

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                          • #14
                            No, i dont miss any points. You are right about minimum req. for ranked games may/should be increased. I didnt argue that any kind in my post. What im againts is your main suggestion as you wrote in title; any kind of reset feature will damage to current system.

                            Comment


                            • #15
                              Originally posted by auygurbalik View Post
                              No, i dont miss any points. You are right about minimum req. for ranked games may/should be increased. I didnt argue that any kind in my post. What im againts is your main suggestion as you wrote in title; any kind of reset feature will damage to current system.
                              Even if that reset is optional with a 6 month cooldown?

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