Valve's decisions to reduce the toxicity inside the game over the past few years have Been poorly implemented.
They are aware of the problem, early on they probably were benevolent to this type of activity given the need to increase the player base and make the e-sports scene what it is today.
Given that a Code of Conduct doesn’t exist in our game several problems arise. For example it is a fact that casual players, advanced players and beginners, emulate the behavior of professional players at different degrees. This is why when professional players behave and embrace toxic behavior, it cause serious problems. The fact that you are a professional, or have a high amount of MMR doesn’t give you the right to disrespect anyone, for any reason. If they are professionals they need to take responsibility, they are role models, and maybe now the community is supporting professional play with money. But in the long term if the toxicity keeps growing the average skill based players who Support you, Will not play this game anymore and the Professional Market will be affected.
They are aware of the problem, early on they probably were benevolent to this type of activity given the need to increase the player base and make the e-sports scene what it is today.
At the present date, DotA 2 have stablished a high volume of persistent players. It is time to stop being benevolent; it is time to put the toxicity as a priority and to take concrete decisions and stop band-aids and half-assed efforts to solve this complex problem. Let’s see around us first, Blizzard have managed toxicity in their games with an Iron fist. Regarding this issue and a more closely model to our game, LoL is much more developed than DotA 2. Their community has also a high amount of toxicity, in contrast to ours, at what degree? I don’t know. However they have a Code of Conduct, which applies to competitive play, and who does not follow these rules can be penalized.
Given that a Code of Conduct doesn’t exist in our game several problems arise. For example it is a fact that casual players, advanced players and beginners, emulate the behavior of professional players at different degrees. This is why when professional players behave and embrace toxic behavior, it cause serious problems. The fact that you are a professional, or have a high amount of MMR doesn’t give you the right to disrespect anyone, for any reason. If they are professionals they need to take responsibility, they are role models, and maybe now the community is supporting professional play with money. But in the long term if the toxicity keeps growing the average skill based players who Support you, Will not play this game anymore and the Professional Market will be affected.
The bottom line is that pro-players need to think twice of what they do in public when they embrace toxic behavior. What a Monkey see, Monkey do; we need a Code of Conduct, if we don’t act now, and we keep letting the toxicity monster to grow, casual and average players will not play the game in the long term, and the professional e-sports scene will stop growing. It’s time to stop the band-aids, and half assed efforts, is time to place this as a priority and act now, Valve the ball is on your park.
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