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Why the "Star feedback" removed in reborn?

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  • Why the "Star feedback" removed in reborn?

    I assume Valve used it to receive feedbacks about matches and players,instead they removed it even before reborn.
    Was it too stupid because of the "lose=1 star , win=5 star" idea?

  • #2
    Of course it was stupid as hell.

    Also for some reason they ALWAYS asked me whenever I had an awful noob in the team. As if they didnt know people dont enjoy unbalanced matches.
    Make a NON automated report system.
    I would rather wait 10 minutes for a balanced, fun and exciting match that will last 1+ hours. Than wait 10 seconds for a poorly balanced crapmatch that will end in 30- minutes
    Valve, How I'm I supposed to respect certain boundaries to prevent a mute if I dont know them because they are different for each and every person on each and every game I play?
    The only type of player that dislikes having his stats public are the players that suck and cheaters

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    • #3
      Because they never did anything with that data. My bet is they were planning to improve the matchmaking system at some point in the future, but with reborn, their vision totally changed to completely abandon the idea of improving both the matchmaking system and the report system.

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      • #4
        Originally posted by pent1um View Post
        Because they never did anything with that data. My bet is they were planning to improve the matchmaking system at some point in the future, but with reborn, their vision totally changed to completely abandon the idea of improving both the matchmaking system and the report system.
        Maybe they should improve themselves instead of improving the already retarded MMR system.

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        • #5
          Originally posted by luvrong View Post
          Maybe they should improve themselves instead of improving the already retarded MMR system.
          Valve has a non-off-shore policy that so far didn't demonstrate they are doing better than companies that do off-shore. Actually the opposite in some cases like Dota 2. So probably, their problem is poor direction and management.

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