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Neutral Item Idea - Frozen Claws

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  • Neutral Item Idea - Frozen Claws

    Info: Neutral Item, Tier 3, +X% damage (subject to balance), +S1% movement slow (subject for balance), +S2 attack slow (subject for balance), +Active allowing hero to chop a tree, + X, S1 and S2 have higher bonuses if hero who uses Frozen Claws is melee, debuffs counts as unique attack modifiers that lasts 2 seconds

    The main idea of those claws is allowing a mix of Quelling Blade and the Slow from Eye of Skadi (without other stats and without HP/MP), as a Neutral Item dropped from neutral creeps as a tier 3 item. The values for percentual bonus damage, percentual movement slow, fixed attack slow and debuff duration are all subject to meta balance, however those values are significantly higher if wearer is a melee hero.

    Thoughts?
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