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Broodmother

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  • Broodmother

    For eons Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising her millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholothalese, erected his lodestone ziggurat on the slopes of the volcano, knowing that any looters who sought his magnetic wealth must first survive the spider-haunted passages. After millennia of maternal peace, Broodmother found herself beset by a steady trickle of furfeet and cutpurses, by bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to the Vizier; but when he proved unwilling to discuss a compromise, she wrapped him in silk and set him aside to be the centerpiece of a special birthday feast. Unfortunately, the absence of the ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother declared she would venture to the surface and rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.

  • #2
    I like it a lot, only thing that I'd like to mention is that here she seems utterly protective of her offspring, "and yet tending to create a less than nurturing environment for her innocent offspring," but ingame it plays out very differently. She spends games making hordes of spiderlings and then sending them into combat where they always die horribly. So it probably would be nice to have a line or two in the lore bridging the gap between being super-protective of them to start, but then spending games popping them out on the middle of a battlefield.

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    • #3
      Otter is right, the entire premise if this story seems to be the protection of her young which contradicts her playstyle a bit unless you give a reason like sacrificing few for the good of her entire offspring.
      I hope we get some general information about the world soon because most of these stories explain why they left their home (some leave that to mystery) but it doesn't explain why they joined a certain faction or this particular battle...

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      • #4
        She's a widow since she ate her husband... somehow i got this idea and lolled about it.

        more ontopic... really proctective it's all about sacrificing them imho.... perhaps something with the idea of few for the good of her entire offspring. as cymen said is a pretty strong idea. Perhaps something about her frenzy and hiding in her safe webs though could be added.

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        • #5
          I like it how it is despite the dissonance with the story and how she is played out, after all its her spiderlings that actually create the hordes of spiders, not her herself, and personally, when I am playing as brood, I am a lot more careful with my spiderlings than the spiderites, because those arent my kids, so whatevs.

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          • #6
            First part has some semblance to Shelob - Mordor (LOTR reference?)

            Originally posted by Cymen View Post
            I hope we get some general information about the world soon because most of these stories explain why they left their home (some leave that to mystery) but it doesn't explain why they joined a certain faction or this particular battle...
            Agreed.

            Maybe we can tweak the story a bit:

            Something like:

            Start:
            For eons Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising her millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholothalese, erected his lodestone ziggurat on the slopes of the volcano, knowing that any looters who sought his magnetic wealth must first survive the spider-haunted passages.

            The added idea:
            Because of her reputation of terror and danger, her kind became prized hunts for warriors for initiation rites. It was later discovered that their type of spider blood had vampiric healing properties (explains her ultimate) - they became highly valuable commodities. Since then, the greedy vizier started sending more warriors to her place to take that hot commodity. - explains the increased the number of warriors venturing into her territory.

            Then we could end it back to:
            This unquenched greed for her brood's blood made her thirst reached to the point where she had enough. Broodmother declared she would venture to the surface and rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.
            Last edited by slugonice; 09-22-2011, 01:30 AM.

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            • #7
              ^good suggestion

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              • #8
                I like slugonice's idea

                Comment


                • #9
                  Originally posted by slugonice View Post
                  First part has some semblance to Shelob - Mordor (LOTR reference?)


                  Agreed.

                  Maybe we can tweak the story a bit:

                  Something like:

                  Start:
                  For eons Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising her millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholothalese, erected his lodestone ziggurat on the slopes of the volcano, knowing that any looters who sought his magnetic wealth must first survive the spider-haunted passages.

                  The added idea:
                  Because of her reputation of terror and danger, her kind became prized hunts for warriors for initiation rites. It was later discovered that their type of spider blood had vampiric healing properties (explains her ultimate) - they became highly valuable commodities. Since then, the greedy vizier started sending more warriors to her place to take that hot commodity. - explains the increased the number of warriors venturing into her territory.

                  Then we could end it back to:
                  This unquenched greed for her brood's blood made her thirst reached to the point where she had enough. Broodmother declared she would venture to the surface and rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.
                  I actually thought your addition was great... maybe you can add how Vladamir (some kind of alchemist) was the one who discovered the vampire property, that will add lore for the items!

                  Comment


                  • #10
                    True that.... though vladimir useally refers to vampires for most people anyway... nearly just as commonly linked as dracul... dracula

                    Comment


                    • #11
                      After playing Brood, I kind of got the same impression, that the "mother" aspect of her name was a bit too overemphasized. I never really saw/cared to see Brood as a loving, nurturing mother figure, and it seems a bit unnatural to me when I suicide my spiders into an enemy tower and I have to hear "Go, my adorable little cuddlewuddzies!". Makes me feel slightly guilty.

                      My impression of Brood from DotA1 is that she is a relentless "zerg-like" hive queen who will sacrifice all of her offspring to cover the world in spidery goo. She really has that merciless type of playstyle, so I'd like to see that reflected a bit more in the lore/voice acting.

                      Comment

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