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The Summoning Sea

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  • The Summoning Sea

    This is the second of the Archronicus stories!

    The Summoning Sea

    Beyond the reach of Southward's End,
    Where summer's warmth dares not to roam
    Songs tell of ancient treasures lost
    Worth more than titles, lands and home

    At night skies streak in ribbon's glow
    Chill ocean's maze of jagged frost
    Wild winds betray the best of men
    Where boldest captains fear to cross

    Within 'tis said's a hidden coast
    Unknown to neither map or man
    Where once there died a seaborn fiend
    Washed up along its sandy span

    Inside this corpse, the legends claim
    A gem lay hid away from sight
    And who dares hold this stone unique
    Shall see all hidden forms of fright

    From whence the single frigate sailed
    No soul still lives to dare recall
    Brave voyage launched into the cold
    Afraid of neither gale nor squall

    To southern ice and wind they forged
    The dauntless crew did plot their trek
    In times the fields of floe and berg
    Gave glimpse of land to all on deck

    Upon an arctic shore they spied
    Frost touched remains of monster vast
    Old marks from briny wars they saw
    And ice locked teeth to dwarf their mast

    On darkened beach was set a host
    To excavate this mortal coil
    Their picks and tools they lifted high
    Then dug into their grisly toil

    For days and days they hacked and crawled
    As stained was beach in ancient gore
    Through rib and tissue, deep they delved
    And wrought their path to monster's core

    From humid depths came glowing dim
    Strange spectral light of emerald hue
    Great gem matched size with finder's fist
    Worn crew rejoiced; old songs proved true

    Returned to deck with treasure held
    As one all crew did choke their breath
    For ringed they were by wraiths of yore
    Ghost ships long sunk, and those past death

    For hidden from the common eye
    Are ones who drift when lifeblood fails
    Bright gem grants truth to sight they learned
    Then set with fright to raising sails

    Yet ghastly shades no harm intend
    But warning men whose air's still drawn
    To bring sight's stone on waters wide
    Would raise the wrath of deep Maelrawn

    A day and twelve on ocean waves
    Passed laden, anxious crew's retreat
    When came long shadows in their wake
    Lord Maelrawn's servant, come to eat

    By haste and lucky breeze they sped
    Four dawns the scourge kept far at bay
    Until a wisp of earth drew far
    When fickle fortune's winds betrayed

    As beast drew under ship to strike
    Rowboats were filled with man and loot
    Then loosed were heavy chain and weight
    To crashed ship's anchor on sea's brute

    Then deck leaned port as seabeast scaled
    Wild tendril fury came aboard
    In frenzied panic three boats fled
    With ship entangled, kraken roared

    Through tree thick feelers twist and squeeze
    Wood hull made vent to frozen surge
    As half-ship sank, death's master called
    The gem still moved, and neared shore's verge

    In rushed pursuit the kraken swam
    To overtake the first boat of three
    When drowned men froze and wreckage sank
    Did hunter learn its charge stayed free

    As second crew in horror rowed
    Slick grasping fingers closed around
    Yet once again gem was not there
    And third boat's band set foot aground

    So terrified of Maelrawn's rage
    Did thrashing scourge set out anew
    Then breached itself upon the surf
    As kraken flailed, its foe withdrew

    Of fated crew's last port and call
    No grey account still deigns to say
    Some firm believe they made toward home
    Though others tell of hangman's sway

    Of gem and tidal deepgod's hunt
    Vain quest goes on without reward
    Its servants blindly come to shore
    To kill and raze, be put to sword

    For no thrall creature of the depths
    Nor spirit bound in drowning's keep
    Nor Maelrawn the Tentacular
    Shall rest till seas, gem comes to sleep

  • #2
    How do you gain access to that damn book? It's clearly not in the backpack, at least not mine.
    Heroes this user should seriously reconsider ever picking again.

    THE DOTA 2 LORE MEGATHREAD IS TO BE UPDATED BY JULY 5TH

    Visit the Dota 2 Lore Megathread. Renovation ongoing.

    Comment


    • #3
      Test client, Tutorial page?

      Comment


      • #4
        Oh. Well, guess I'm a genius then.

        And this is actally extremely interesting. Since, you know, I am getting the vibes that this can't just be a random story, so... Gem of True Sight? Admiral Kunkka's ancestors? Tidehunter as the kraken of the new generation?
        Heroes this user should seriously reconsider ever picking again.

        THE DOTA 2 LORE MEGATHREAD IS TO BE UPDATED BY JULY 5TH

        Visit the Dota 2 Lore Megathread. Renovation ongoing.

        Comment


        • #5
          Definitely Gem of True Sight. Dunno about the rest.

          Comment


          • #6
            apparently maelrawn hates the gem for some reason
            ヽ༼ຈل͜ຈ༽ノ raise your hype ヽ༼ຈل͜ຈ༽ノ

            Comment


            • #7
              Gem is one the the items that lacks flavour text.

              Perhaps when it gets its flavour text a few more questions will be answered (or raised).

              Comment


              • #8
                From reading this, what I gather is:

                There's a crew of men (possibly/likely pirates) who hear tales of a giant (dead) sea-beast who has the gem of true-sight inside of it, and set out to find it. They find it somewhere in the far north/south (at least, possibly there. Unless in the Dota universe, there are incredibly icy seas elsewhere in the world, but whatever). After digging through it for what it implies are days/weeks, they find the gem.

                They see sights of long-dead pirates/etc and, naturally, are scared as hell, so they run away from them without listening to them (the ghosts only wanted to warn them of the gem's danger)

                Maelwarnrnnenene gets pissed they took the gem and RELEASES THE KRAKEN!!11!!! Who chases the ship, catches it, sinks it and then destroys two of the three lifeboats, with the third getting away and running onto land.

                The Kraken is afraid of Maelworm the Tentacruel, and so either it or Maleworn himself send minions onto land to reclaim the gem. (The Kraken, in a desperate attempt to chase the men onto land, beaches itself. The story doesn't mention the kraken again after this so we can assume it either dies from being beached, or makes it back into the water and fucks off)

                At first I thought the pirates could have been Kunkka's crew, but that makes no sense because Tidehunter summoned Mealwarp himself to poop on Kunkka, plus Kunkka was a defender of islands and not a roaming pirate, but this COULD explain why Tidehunter is on land. He could have been sent to retrieve the gem, though it doesn't make sense because you'd think the second a Tidehunter bought gem the game would auto-dissconnect the player and Tidehunter would just run off the map.
                Last edited by BadFanFictions; 07-05-2013, 05:39 PM.

                Comment


                • #9
                  Also the last few lines says that no creatures of the sea (or Maleworker himself) would 'rest' until the gem came back to sea.

                  If Slardar, being a Deep One, has any connection to Maelwoof, he could also possibly be on the surface to find the Gem, but that would be redundant as shit if they sent HIM to find it.

                  Comment


                  • #10
                    Yeah, the Slardar connection seems interesting, but... it's a legend. Valve themselves said that not all of the lore flavor text you should take in full seriousness and believe every part of it.

                    Manowar likely only rules over some of the sea's creatures. Those were sent out - but there clearly are others who oppose him. So first, that makes the hunt a problem. And second, the Ancients just grab his scouts by the brains and either squash them or make them fight on their side, maybe promising something for victory (but likely just dumping the bodies somewhere safe and sound when that happens).

                    Plus, I wouldn't be surprised if there were multiple Gems, the replicas found on the fields of battle.
                    Heroes this user should seriously reconsider ever picking again.

                    THE DOTA 2 LORE MEGATHREAD IS TO BE UPDATED BY JULY 5TH

                    Visit the Dota 2 Lore Megathread. Renovation ongoing.

                    Comment


                    • #11
                      \m/
                      Karnivool's new album is DOPE!

                      Comment


                      • #12
                        Originally posted by 1337_n00b View Post
                        Yeah, the Slardar connection seems interesting, but... it's a legend. Valve themselves said that not all of the lore flavor text you should take in full seriousness and believe every part of it.

                        Manowar likely only rules over some of the sea's creatures. Those were sent out - but there clearly are others who oppose him. So first, that makes the hunt a problem. And second, the Ancients just grab his scouts by the brains and either squash them or make them fight on their side, maybe promising something for victory (but likely just dumping the bodies somewhere safe and sound when that happens).

                        Plus, I wouldn't be surprised if there were multiple Gems, the replicas found on the fields of battle.
                        Well it's stated in several lores that there's more than one God under the sea, plus while the Slardar connection would be interesting, it's likely implausible since it was Maelwarm/the Leviathans loyal to him that attacked the Deep Ones, but maybe the sea monster politics are more complicated than that.

                        Also I would think something as major as this would be safely all "genuine", in regards to the "don't talk all flavor text seriously" thing.

                        ANYWAYS, I think it's also okay to assume there's, technically, only one gem but you can buy multiple gems for gameplay's sake (sort of like with Divine Rapier, or ANY item, really)

                        Comment


                        • #13
                          Originally posted by 1337_n00b View Post
                          Yeah, the Slardar connection seems interesting, but... it's a legend. Valve themselves said that not all of the lore flavor text you should take in full seriousness and believe every part of it.
                          Valve said that? Bummer.

                          Did they really say that in some interview article or something? Or are they just talking about the thousands of lore flavor that comes with the user submissions?

                          Comment


                          • #14
                            Well, yeah, it was regarding the flavor text, mostly. But... I'm just throwing out a theory. Not much more.

                            And if we get rid of the gameplay reasoning, then it's still quite possible that Tidehunter would stay because he's on a leash of the Ancients now, too. Or just because he gets to bash Kunkka. But mostly because of the Ancients. Since, well, they can make him fight alongside Kunkka, too.

                            Oh, and we haven't considered the fact that it's weird that the sailors were able to see undead with the Gem. Were they a special kind of ghost? Because those who are undead in the game are usually visible. Or was it really a different gem, the Gem we can purchase maybe really a knockoff or a shard of it? I mean, it'd make sense to break it apart to sell it separately, aside from how you might unleash the Apocalypse or just disable the properties by doing that but whatever.
                            Heroes this user should seriously reconsider ever picking again.

                            THE DOTA 2 LORE MEGATHREAD IS TO BE UPDATED BY JULY 5TH

                            Visit the Dota 2 Lore Megathread. Renovation ongoing.

                            Comment


                            • #15
                              Originally posted by 1337_n00b View Post
                              Valve themselves said that not all of the lore flavor text you should take in full seriousness and believe every part of it.
                              This was in reference to cosmetic items IIRC.

                              Comment

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