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Patch Anticipation Station

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  • Any idea when is this patch is releasing. no official date given in blog post. Is it today or over weekend?
    ~ArcAngel~





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    • next week
      Dotabuff | Steam

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      • Originally posted by ArcAngel View Post
        Any idea when is this patch is releasing. no official date given in blog post. Is it today or over weekend?
        From my xp, its close to if not exactly 1 week after. So i would guess this would be released on the coming wednesday morning for me and around night time next tuesday for europe and murica.
        Originally posted by gjvolvo
        Your hidden pool is when you get above 51.5% wins in ranked. Get a pen and paper and write down your win percentage and the average win percentage of your teammates in every game and you will see a distinct cliff around 51.5.


        My mmr:
        Spoiler: 

        Comment


        • is it just for me that dotabuff has stopped tracking stats for? Like its almost been 2 weeks since it recorded any of my games...
          Originally posted by gjvolvo
          Your hidden pool is when you get above 51.5% wins in ranked. Get a pen and paper and write down your win percentage and the average win percentage of your teammates in every game and you will see a distinct cliff around 51.5.


          My mmr:
          Spoiler: 

          Comment


          • nvrmind apparently the setting was turned off to expose my public match data lel.
            Originally posted by gjvolvo
            Your hidden pool is when you get above 51.5% wins in ranked. Get a pen and paper and write down your win percentage and the average win percentage of your teammates in every game and you will see a distinct cliff around 51.5.


            My mmr:
            Spoiler: 

            Comment


            • ayy lmao ( ͡° ͜ʖ ͡°)

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              • Cool.

                Comment


                • Now that I think of Beast Master, actually his Wild Axes got buffed in damage against heroes. If it was directly same damage then its damage would get reduced from 180 to 135 not 160.
                  Known Tooltips and UI information Issues List
                  Unreleased heroes data:

                  Hero Balance Compilation 6.48 onwards
                  Items and Other Balance compilation 6.48 onwards
                  Dota 1 6.81c Test Map

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                  • medallion now core on bm
                    Dotabuff | Steam

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                    • Originally posted by Physicaque View Post
                      Cool.
                      €1.18? Time to hack ur account m8

                      Comment


                      • Originally posted by omgitsmuse View Post
                        €1.18? Time to hack ur account m8
                        And a Tour of Duty ticket

                        Comment


                        • ModDota | My GitHub Profile | My Project's Page

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                          • Originally posted by Noya View Post
                            Nice shit. What is it?

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                            • Ded

                              Comment


                              • Originally posted by auygurbalik View Post
                                Nice mod noya; fun to play..But there may some issues i spot:

                                -In hero pick screen "show all heroes" button cause to CTD
                                -"Tome of knowlegde" isnt working, just staying in the inventory
                                -"Tome of X +2" isnt working, just staying in the inventory
                                -Some towers hit behind the walls
                                -Map loading in 5 min with lot of errors in the console(not from my computer, it loads pretty fast at normal dota) maybe its because workshop.
                                -Invul. potion hitbox is tiny, very hard to click
                                -Its fun, but very easy (solo), almost no challenge, maybe cuz buffs, maybe cuz weak enemies,maybe cuz of dozens of tomes i used. I dont need to retreat ever after couple waves.
                                -It'd nice to use tomes without have to empty slot in the inventory.


                                I played solo traxex.

                                Thanks for your feedback.
                                - I forgot to add "ItemChargeCount" "1" when dropping those new tomes.
                                - Towers hitting behind the walls is "intended" (they did the same in Warcraft3).
                                - Map has a lot of precache/sound/model errors that I need to take care off, I'm aware. Will look into performance issues after I get every map detail done.
                                - Invul Potion was using a cosmetic to test it and indeed has terrible hitbox, will change it to a normal potion (or make a new purple model out of the default green salve)
                                - I added a solo buff with constant +10 regen per second that is supposed to make the game easy so I can test it recklessly without dying. I'll balance it to regen out of combat or something like that later
                                - Using tomes with full inventory is in my To-Do list, the problem is that we need to code it like a rune but custom runes are crashing the game. Waiting for Valve to give custom rune support
                                ModDota | My GitHub Profile | My Project's Page

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