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Patch Anticipation Station

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  • aveyo
    replied
    [UPDATE] Show behavior score on startup and after match with dynamic grade color!
    Normal, A, B, C = blue, Other / Error = red

    [Would love some feedback from people with different grades, only have Normal]

    Leave a comment:


  • wolf633
    replied
    Originally posted by at35z View Post
    And exactly why the fuck not?

    I think this is just another e-penis measurement, but to get it, you need to play like a kind and sensible person. If people only see their MMR, that's the only thing that matters for them. If they can get a high e-penis by being a toxic twat, they won't put any effort into being a good person. If there's a big sad face on their profile saying "sorry, you're a dickhead" it will shame them at least a tiny bit, less people will be willing to play with them in parties and people will know whom to mute instantly at the beginning of the game.
    Reminds me to the feature that Rockstar has implemented in GTA Online: White markers for non aggressive players and red markers for players that tend to kill everyone they see.

    But yes, that would help alot.

    Originally posted by Gozuu
    Behaviour Score is meant to be a hidden feature, just like Unranked MMR. People shouldn't focus on getting a good behaviour score, or getting a higher Unranked MMR. It's meant to reflect your actual behaviour and knowing where you currently are at, is going to contradict the feature.

    I don't see why people should know their Behaviour Score? If you're a toxic player, you're matched with toxic players and your communication bans should warn you of your behaviour, not a hidden number that tracks your behaviour.
    So toxic players should not improve their behaviour? Players, aka the community should not make it a better place? *sarcasm on* Oh wait, Sieg Valve! does everything right! Heil GabeN! *sarcasm off*


    Sure, you could argue that once a dick, always a dick. But people can change. And when people are willing to pay hundreds of bucks for boosting services, why shouldn't they change their behaviour? Because gaining MMR with good behaviour is easier in the majority of games. And having a green flag or whatever on their profile is nice to look at.

    Leave a comment:


  • at35z
    replied
    Originally posted by Gozuu View Post
    Behaviour Score is meant to be a hidden feature, just like Unranked MMR. People shouldn't focus on getting a good behaviour score, or getting a higher Unranked MMR. It's meant to reflect your actual behaviour and knowing where you currently are at, is going to contradict the feature.

    I don't see why people should know their Behaviour Score? If you're a toxic player, you're matched with toxic players and your communication bans should warn you of your behaviour, not a hidden number that tracks your behaviour.
    And exactly why the fuck not?

    I think this is just another e-penis measurement, but to get it, you need to play like a kind and sensible person. If people only see their MMR, that's the only thing that matters for them. If they can get a high e-penis by being a toxic twat, they won't put any effort into being a good person. If there's a big sad face on their profile saying "sorry, you're a dickhead" it will shame them at least a tiny bit, less people will be willing to play with them in parties and people will know whom to mute instantly at the beginning of the game.

    Leave a comment:


  • aveyo
    replied
    Originally posted by at35z View Post
    This sounds really great. Though I think this should be like a public information by default, built-in the profiles.
    Would also love a built-in option in the play menu. Sadly Valve has rarely implemented quality of life changes, and they would rather hide this kind of information even more. Mean time, this script works! It will show you the score on startup, and also after you play a game..

    Originally posted by Gozuu View Post
    Behaviour Score is meant to be a hidden feature, just like Unranked MMR. People shouldn't focus on getting a good behaviour score, or getting a higher Unranked MMR. It's meant to reflect your actual behaviour and knowing where you currently are at, is going to contradict the feature.

    I don't see why people should know their Behaviour Score? If you're a toxic player, you're matched with toxic players and your communication bans should warn you of your behaviour, not a hidden number that tracks your behaviour.
    Nobody wants more 'criminals' in 'prisons', but less people committing 'crimes'! aka prevention

    There is a high risk of matchmaking ban up to year 2028 if not checking your score...
    Who would want that? Does not matter if deserved or undeserved.

    Most do not even realize they are doing something 'wrong'.

    After all, it's a flawed semi-automated system governed by the amount of subjective and superficial 'reasons' other players might report you - power cuts, bad connection, hate-picks, meta-picks, unorthodox builds, standard builds, picking a lane, not picking a lane, hate-voice, communicating, not communicating, but-hurt-enemy, following objectives, not following objectives, ganking, not ganking, end game stats, ja-ja, cyka, colour blue, avatar, haemorrhoids, for lulz & etc. the list could fill an encyclopedia.

    There have been countless complains about the mixing of behaviour with mmr, and Valve only now have acknowledged the issue of having behavior screwing matchmaking for the general population - we have all been 'outliers' since late January..

    Now we just have to wait and see the adjustments.

    Leave a comment:


  • Gozuu
    replied
    Originally posted by at35z View Post
    This sounds really great. Though I think this should be like a public information by default, built-in the profiles.
    Behaviour Score is meant to be a hidden feature, just like Unranked MMR. People shouldn't focus on getting a good behaviour score, or getting a higher Unranked MMR. It's meant to reflect your actual behaviour and knowing where you currently are at, is going to contradict the feature.

    I don't see why people should know their Behaviour Score? If you're a toxic player, you're matched with toxic players and your communication bans should warn you of your behaviour, not a hidden number that tracks your behaviour.

    Leave a comment:


  • at35z
    replied
    Originally posted by aveyo View Post
    In other news, I've made another of my magic scripts to show behavior score at Dota startup

    This sounds really great. Though I think this should be like a public information by default, built-in the profiles.

    Leave a comment:


  • aveyo
    replied
    In other news, I've made another of my magic scripts to show behavior score at Dota startup

    Leave a comment:


  • wolf633
    replied
    Originally posted by aveyo View Post
    I'm sure Node.js could crop their own specific benchmark then do an "equivalent" except being a piece of shit code in asp for "diversity".
    And how is your bleeding edge Core example different than Node.js - both are relatively new and not used much in enterprise?
    Anyway, I'm done too, getting too much into todd24 territory for my taste.
    Yes. You can argue all day about how the things I have mentioned are invalid or are based on personal opinion, but the fact is they are my personal opinions and everyone has rights to think their own way.

    Leave a comment:


  • aveyo
    replied
    I'm sure Node.js could crop their own specific benchmark then do an "equivalent" except being a piece of shit code in asp for "diversity".
    And how is your bleeding edge Core example different than Node.js - both are relatively new and not used much in enterprise?
    Anyway, I'm done too, getting too much into todd24 territory for my taste.

    Leave a comment:


  • wolf633
    replied
    Originally posted by aveyo View Post
    You're just regurgitating that guy's bullshit.
    Just check comments there, there are people from paypal commenting how fucking faster, leaner and cheaper is to work with node.js.
    Yahoo, Mozilla, Netflix, Paypal, Uber and etc. are "small business" to you?
    1234 points are just ass, contradicted by real-time performance. Sure, if you run node.js v0.10, you won't have the same results. Newsflash: callback hell has been averted.
    5 - are you kidding me, right? From a business pov, having the same language in frontend and backend means faster and better maintenance, less costs, etc. And exceptions are as good as the people coding it, won't make a difference if it's javascript or c#, please.
    67 - programmer errors happen in every language, since you're so hell bent on "enterprise". And since we're talking about enterprise for web.. guess what, you just code better and never hire people stupid enough to wtf at every line - you actually have a large enough pool to choose from!
    8 - that's just laughable. Enterprise would fuckin' create their own packages, or verify every line in the npm package of choice - oh yeah, that's right, you can do that.
    So difficult, right, to read a cfg file, and navigate a directory. Way more difficult than your dear msi packages, right? Orca much?
    Fyi: We are using .Net Core 1.1/2.0 over NodeJS or any other framework.

    https://github.com/aspnet/benchmarks#plain-text
    https://github.com/aspnet/benchmarks...ttp-pipelining

    https://raygun.com/blog/increased-throughput-net-core/
    https://www.techempower.com/benchmar...test=plaintext

    Nuff said from my side.

    Leave a comment:


  • crowblade
    replied
    Originally posted by bargost10 View Post
    @crowblade

    found this retards :

    https://www.reddit.com/r/DotA2/comme...ole_new_level/

    this shows why game can't be improve
    Best comment in that thread:
    "the community that made him BIG and gave him a valve chair" LMAO niggers
    cmonBruh

    Originally posted by at35z View Post
    Look mom I'm on the internet.
    This.

    Leave a comment:


  • aveyo
    replied
    You're just regurgitating that guy's bullshit.
    Just check comments there, there are people from paypal commenting how fucking faster, leaner and cheaper is to work with node.js.
    Yahoo, Mozilla, Netflix, Paypal, Uber and etc. are "small business" to you?
    1234 points are just ass, contradicted by real-time performance. Sure, if you run node.js v0.10, you won't have the same results. Newsflash: callback hell has been averted.
    5 - are you kidding me, right? From a business pov, having the same language in frontend and backend means faster and better maintenance, less costs, etc. And exceptions are as good as the people coding it, won't make a difference if it's javascript or c#, please.
    67 - programmer errors happen in every language, since you're so hell bent on "enterprise". And since we're talking about enterprise for web.. guess what, you just code better and never hire people stupid enough to wtf at every line - you actually have a large enough pool to choose from!
    8 - that's just laughable. Enterprise would fuckin' create their own packages, or verify every line in the npm package of choice - oh yeah, that's right, you can do that.
    So difficult, right, to read a cfg file, and navigate a directory. Way more difficult than your dear msi packages, right? Orca much?

    Leave a comment:


  • wolf633
    replied
    Originally posted by aveyo View Post
    Oh please don't link that straw man corporate shill again.
    He's just butthurt Java lost momentum (not that it will ever die, it will not) and other complicated shit he's been profiting "for 20 years" is now rendered obsolete.
    Plenty small businesses on the web go Node.js because is cheap, fast, and easy to maintain, without any "hidden costs" towards "specialists in x". Even the enterprise argument does not hold any breath.
    I'm pretty sure somebody could make a similar crusade over C#. Or Python. Or whatever. Fact is, you can't just "wish" javascript away, it's here to stay.
    As I said before: you've never developed enterprise level applications. And that's my field of work.
    NodeJS is not suited for this for several reasons:

    1. It is single threaded
    2. Queuing incoming requests results in poor performance
    3. It doesn't take advantage of all the CPU cores present in a server (a workaround would be a nodejs-cluster, but that's just unnecessary)
    4. Complex code is less maintainable (Callback Hell)
    5. Business code and server application are not isolated. (if your business code throws an exception, the server app crashes too)
    6. JavaScript's lack of a typing system. (code is lot more prone to bad references or null pointer exceptions which gets only discovered at runtime)
    7. The missing types are more a problem for productivity than an advantage.
    8. The way npm is structured also makes it quite difficult to find trustable packages.

    Leave a comment:


  • Jan2011
    replied
    Matchmaking & Behavior Updates



    (source: https://twitter.com/wykrhm/status/915332065742118912 )

    Leave a comment:


  • bargost10
    replied
    Farewell , my brothers

    Leave a comment:

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