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Enemy Mana Bars

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  • BLABLAFU
    replied
    Apparently people want this closed.

    Okay.

    If a Dev felt the need to clarify the decision, they would have posted in this 130 page long thread a long time ago. Not like they never visit the forums to post things.

    Leave a comment:


  • vladhood
    replied
    Originally posted by Kautzman View Post
    This is why this thread needs to be closed. People like this are the reason beta forums have such an awful signal to noise ratio.
    people like me but not people like this: http://dev.dota2.com/showthread.php?...ll=1#post62613

    haha. cute.

    Leave a comment:


  • Diabolic
    replied
    Please close this thread, we pretty much discussed everything about enemy mana bars. Even the most irrelevant and the stupid ones.

    Leave a comment:


  • Kautzman
    replied
    Originally posted by vladhood View Post
    don't be so hard on yourself. you'll learn to check enemy mana eventually.
    This is why this thread needs to be closed. People like this are the reason beta forums have such an awful signal to noise ratio.

    Leave a comment:


  • vladhood
    replied
    don't be so hard on yourself. you'll learn to check enemy mana eventually.

    Leave a comment:


  • Kautzman
    replied
    Originally posted by CvP View Post
    I ask you all a question...can I close this thread? We have 130 pages of arguments; pros and cons. Devs can got enough feedback already...
    Please do.

    Leave a comment:


  • crow
    replied
    Originally posted by Zasz View Post
    This is my problem with the people in this thread who keeps saying how the enemy mana bars are going to change gameplay. The same people never mention how they managed to accept the fact that there are allied mana bars, mana costs of skills under their icon in the ui, sectioned health bars, skill range indicators and so on. Don't you think me knowing if my sk has mana for a stun or not instantly in a team fight will change my game play? Or seeing if my enemy has lower than 500 health? Yeah these all caused some changes in game play but we are playing aren't we? I don't see any more to change if there were enemy mana bars. I personally don't mind either way, but I can't just stop myself pointing out this obvious flaw in these people's arguments.

    And believe it or not, we have more brain power on these forums than all the developers combined. So we are not going to accept any change they make/don't make just because they are the developers and they know better. No one is fighting to remove the already made changes though, but it seems the same people are against additional change. Stop resisting change just because it didn't happen yet. If you want a 100% DotA copy, start resisting every single change so I can see you actually have a legit reason.



    If this was a pointless discussion, you wouldn't let it grow to 130 pages. If this discussion is helping the dev team in anyway, you should keep it open since there are new people joining the beta everyday.
    double standards for terrible players that have nothing else to do except troll on forums.

    pretty much consistent with the internets.

    Leave a comment:


  • mindfaQ
    replied
    +1 for closing this

    This close-minded discussion won't lead anywhere and most if not all substancial effect of adding enemy manabars to the game have already been listed and are available for the developers to review.

    Leave a comment:


  • Zasz
    replied
    Originally posted by Typhox View Post
    And? I don't see what's wrong with it. We don't have an explanation why we have mana bars for allied heroes, we can try to think of that ourselves, and many of us obviously fail at this point.
    This is my problem with the people in this thread who keeps saying how the enemy mana bars are going to change gameplay. The same people never mention how they managed to accept the fact that there are allied mana bars, mana costs of skills under their icon in the ui, sectioned health bars, skill range indicators and so on. Don't you think me knowing if my sk has mana for a stun or not instantly in a team fight will change my game play? Or seeing if my enemy has lower than 500 health? Yeah these all caused some changes in game play but we are playing aren't we? I don't see any more to change if there were enemy mana bars. I personally don't mind either way, but I can't just stop myself pointing out this obvious flaw in these people's arguments.

    And believe it or not, we have more brain power on these forums than all the developers combined. So we are not going to accept any change they make/don't make just because they are the developers and they know better. No one is fighting to remove the already made changes though, but it seems the same people are against additional change. Stop resisting change just because it didn't happen yet. If you want a 100% DotA copy, start resisting every single change so I can see you actually have a legit reason.

    Originally posted by CvP View Post
    I ask you all a question...can I close this thread? We have 130 pages of arguments; pros and cons. Devs can got enough feedback already...
    If this was a pointless discussion, you wouldn't let it grow to 130 pages. If this discussion is helping the dev team in anyway, you should keep it open since there are new people joining the beta everyday.
    Last edited by Zasz; 12-14-2011, 12:22 PM.

    Leave a comment:


  • feyo
    replied
    Originally posted by Typhox View Post
    No. But he won't include this feature before DotA got ported completely, i.e. the game got released. Because it IS a balancing issue as well.
    Wether he does it is one question, but if he does it, it should happen in beta. Closed beta at best.
    Such things shouldnt change after release (to a wider audience)

    Leave a comment:


  • Typhox
    replied
    Originally posted by Shin View Post
    So Icefrog decided himself to not listen to the community and do what he wants ?
    No. But he won't include this feature before DotA got ported completely, i.e. the game got released. Because it IS a balancing issue as well.

    Originally posted by Shin View Post
    I rather prefer that a dev answer to us, then close the thread.
    Would be really good to get a clarification from devs. So we can understand the reasons behind their decision.

    Edit:
    Originally posted by Zasz View Post
    I think that is the point he is trying to make.
    And? I don't see what's wrong with it. We don't have an explanation why we have mana bars for allied heroes, we can try to think of that ourselves, and many of us obviously fail at this point.
    Last edited by Typhox; 12-14-2011, 11:47 AM.

    Leave a comment:


  • vladhood
    replied
    Originally posted by CvP View Post
    can I close this thread?
    please do

    Leave a comment:


  • Porre
    replied
    Yes, it would be nice to close the thread, CvP Just like Typhox said, everything has been pretty much been said for a long time ago, nothing new to discuss about really.

    Leave a comment:


  • Shin
    replied
    Originally posted by akaHideinlight View Post
    Not fake, seen it myself.
    So Icefrog decided himself to not listen to the community and do what he wants ?


    This is the opposite of:

    You’ll naturally see additions and improvements to the game as time passes, but it would be a natural progression aimed at improving the game for the players and not for other arbitrary reasons.
    One of the most important things for me has always been getting input from the community. There will be a lot of opportunities,

    Originally posted by CvP View Post
    I ask you all a question...can I close this thread? We have 130 pages of arguments; pros and cons. Devs can got enough feedback already...
    I rather prefer that a dev answer to us, THEN close the thread.

    Leave a comment:


  • Typhox
    replied
    Originally posted by CvP View Post
    I ask you all a question...can I close this thread? We have 130 pages of arguments; pros and cons. Devs can got enough feedback already...
    +1.

    Everything was said already after page 70 I think.

    Leave a comment:

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