Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

General Ranked Matchmaking Feedback Thread[READ OP]

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • ranked is bullshit. when 3 of us in a party is playing we always get 1 alone and another alone player while the other side got 3 party and 2 party
    bullshit!

    Comment


    • WE NEED TO MAKE RANKED BETTER QUALITY, for a game as big as DotA the ranked system feels INCREDIBLY POOR !
      Like:
      1) Ranked over normal
      As it is meant to be a place people showcase their ability with their best skilled heros
      DISLIKE:
      1)Players picking heros for the first time in ranked and/or that they aren't good at them
      Solution - Gate heros with ATLEAST +-20normal games required before being accessible in ranked
      2) 100-300games played 800GPM average accounts in my games (somehow ALWAYS ONLY against me)
      Solution - clamp down on account boosting and selling, smurfs, make what ever necessary changes (mainly effects the 4k bracket which REALLY needs some fixing - maybe even possibly an entire ranked rework)
      3)The abandon queue timer
      Solution- coming back to #2, players when entering a game should decide whether or not they wish to play with the people on their team and against their opponents before the game starts, because match making is incredibly broken, players should have the choice to dodge a game with known feeders on their team or playing against these smurf accounts. The loading screen should have an extended timer allowing for players to view the others in the game before starting, giving them a chance to leave the game before it starts, then the remaining 9 would requeue on high priority while the leaver starts a fresh queue search.
      4)The game ruiners (feeding couriers, afking, abandoning etc) in ranked
      Solution - Having a stricter punishment system in ranked, a few LP games is really nothing of a punishment, players should get a suspended period of time from queuing ranked for 24hours upto a week.

      Just a few random i thought of while waiting for 20min abandon timer ^_^

      #MAKERANKEDBETTER

      Comment


      • Originally posted by Derka View Post
        WE NEED TO MAKE RANKED BETTER QUALITY, for a game as big as DotA the ranked system feels INCREDIBLY POOR !
        Like:
        1) Ranked over normal
        As it is meant to be a place people showcase their ability with their best skilled heros
        DISLIKE:
        1)Players picking heros for the first time in ranked and/or that they aren't good at them
        Solution - Gate heros with ATLEAST +-20normal games required before being accessible in ranked
        2) 100-300games played 800GPM average accounts in my games (somehow ALWAYS ONLY against me)
        Solution - clamp down on account boosting and selling, smurfs, make what ever necessary changes (mainly effects the 4k bracket which REALLY needs some fixing - maybe even possibly an entire ranked rework)
        3)The abandon queue timer
        Solution- coming back to #2, players when entering a game should decide whether or not they wish to play with the people on their team and against their opponents before the game starts, because match making is incredibly broken, players should have the choice to dodge a game with known feeders on their team or playing against these smurf accounts. The loading screen should have an extended timer allowing for players to view the others in the game before starting, giving them a chance to leave the game before it starts, then the remaining 9 would requeue on high priority while the leaver starts a fresh queue search.
        4)The game ruiners (feeding couriers, afking, abandoning etc) in ranked
        Solution - Having a stricter punishment system in ranked, a few LP games is really nothing of a punishment, players should get a suspended period of time from queuing ranked for 24hours upto a week.

        Just a few random i thought of while waiting for 20min abandon timer ^_^

        #MAKERANKEDBETTER
        I wrote the same thing some pages and some 2-3 years but ,we have the same shit system

        Comment


        • 2749951108 game id ,after 3 mounts I decided to see if ranked was improved ,but is the same shit as ever ,R>I>P dota2 as REST IN PIECES,pure shit system

          Comment


          • Right after I finished the game I started next, accepted, it fully loaded, i won the game for 30 mins + picks. And after that I see that i got some wierd -25 pts before that game and then +25 for luna win. Seriously? Damn it's a night and i have to write that report insdead fall asleap cz i want my pts back. Here is some video for u.

            XJyeK1X7Jr8.jpg
            Just take a look at time. I could start and finish 40 min game for 14 minutes. It's a fucking insanity. Please help me with it guys.
            My steam link https://steamcommunity.com/id/balavordota

            p.s. before that post, I created a thread, so if it wasn't correct place to open a thread, delete it please.

            Comment


            • Not sure if this has been suggested, usually I see people complaining about last pick afkers randoming and causing loss because of shit drafts therefore deserving abandons, but hows this?
              Your team mates can suggest picking [hero] and if more than 1 person suggests, it randoms out of the 2-12 hero pool. I don't know how the gold loss/ bonus from randoming would work though

              Edit: forgot you can suggest up to 3 so potentially random out of 12 heroes
              Last edited by svenfan; 01-28-2017, 06:30 PM.

              Comment


              • DISLIKE:

                -the search of region not works. you always matched with people of your region so yoursearch in another.

                Comment


                • On a 10 game loss streak in party ranked games after trying to improve and enjoy DOTA2 again. Probably done playing, at least for a while. None of my friends or I are having fun anymore. Matches often feel like stomps, we are mid 3K, and we constantly get matched against teams with two 4.1K+ enemies, and when we lose, we lose over 25 MMR.

                  It makes no sense. The match making system makes no sense at all. How can our 3.3K mid player beat their 4.2K mid? How can our 3.2K offlaner counter their 4K carry? It makes no sense. Either MMR is representative of something, or it isn't. If it is, then 1000 MMR difference between mid players is enormous, and the matchmaking system shouldn't allow that degree of disparity. If it isn't, then start doing season resets like sane ranked systems do.

                  DOTA2's matchmaking is awful and getting worse all the time.

                  I am well aware due to Valve's obsession with /r/dota2 that Valve doesn't care a bit about the quality of party ranked, but I'm sure your internal statistics show it is one of the most popular game types. When enjoyment drops, player count will continue to stagnate and decline.
                  Last edited by yutt; 03-23-2017, 06:53 PM.

                  Comment


                  • Originally posted by yutt View Post
                    On a 10 game loss streak in party ranked games after trying to improve and enjoy DOTA2 again. Probably done playing, at least for a while. None of my friends or I are having fun anymore. Matches often feel like stomps, we are mid 3K, and we constantly get matched against teams with two 4.1K+ enemies, and when we lose, we lose over 25 MMR.

                    It makes no sense. The match making system makes no sense at all. How can our 3.3K mid player beat their 4.2K mid? How can our 3.2K offlaner counter their 4K carry? It makes no sense. Either MMR is representative of something, or it isn't. If it is, then 1000 MMR difference between mid players is enormous, and the matchmaking system shouldn't allow that degree of disparity. If it isn't, then start doing season resets like sane ranked systems do.

                    DOTA2's matchmaking is awful and getting worse all the time.

                    I am well aware due to Valve's obsession with /r/dota2 that Valve doesn't care a bit about the quality of party ranked, but I'm sure your internal statistics show it is one of the most popular game types. When enjoyment drops, player count will continue to stagnate and decline.
                    Why dota 2 have party ranked? When no leader board for party ranked games? Why 2 players in party, play with solo mmr players? Solo for solo players isnt it?

                    Comment


                    • Dota many patches realised, but ranked still same. Source 2, new dota 3, but ranked old, abusive, with many sold accounts etc...

                      Comment


                      • LIKE
                        Ranked MMR distinguished from Normal matchmaking, where I can play with other people when trying new heroes and not care much about the outcome.

                        DISLIKE
                        I've clocked in more than 4k hours in Dota 2 and I am still a noob. I admit it.
                        The problem with the current MMR system, and the matchmaking it comes with, is that I don't feel it makes me a better player at all.
                        I still get paired with people who haven't played the game nearly as much as I have.
                        I get paired with people who haven't played in years and are only recently coming back.
                        I get paired with people in English-speaking EU West servers who don't speak any English at all.
                        Then I lose MMR because people ragequit and I am fighting 4v5 and the system does not allow me to leave safely. Yes I know I get bonus gold. It's still bullshit and you know it.
                        Or I lose MMR just because I lose. I believe there is a need for a better matchmaking that does not reward/punish simply based on win or loss, but on actual play style.
                        Some people on the losing team play incredibly well but are punished with a -25 or more because their teammates were terrible and their hard work to climb MMR is pushed back.
                        Or others on the winning team that are equally terrible but get free MMR points because the team carried them.

                        Moreover: it's admirable that Valve has the community at heart and made it so that new people are matched only with people with lots of commends so that they don't get a toxic experience.
                        The downside of this is that now the nice guys are stuck with the noobs while the toxic players are free from their burden.
                        I'm not so sure how I feel about my 600+ commends right now...

                        Comment


                        • The game has a system that if you play poorly or is toxic, is punished in low priority matches.


                          But what if you play 28 straight matches ranked and lose all and do not fall into the low?


                          That means that it's not your fault, the system that's making you lose miserably.


                          This proves that the system has many flaws.

                          https://www.dotabuff.com/players/116421792/matches

                          Comment


                          • DISLIKE:

                            The fact that sometimes the teams come up together unbalanced by position/role the players are willing to play.
                            Frequent consequences are:
                            - two guys fighting for the same position
                            - nobody wants to play an specific role (support)
                            - someone doesn't feel comfortable playing the role that was "left behind"

                            SOLUTION:
                            when setting the game modes you are willing to play, you also get to set the positions you are up to playing.
                            you can choose 1 or more of them (same way as game modes)
                            and the matchmaking will find you a team with 1 player for each position that's going to be visible to the team as the lobby is created

                            that way everyone knows their expected role in the team.

                            players can still communicate and change their plans and pick whatever they want, just like it is right now.

                            But the pre-game planning will be more balanced, likely avoiding some pre-draft discussion that can easily ruin the entire game.

                            Comment


                            • https://www.reddit.com/r/DotA2/comme...ing_algorithm/

                              Many dota players are starting to quit dota due to the toxic nature of the community. They are many causes to this.

                              (Dislike)
                              One of the causes is having multiple players who want and only can play a certain position, eg. 2 players who only want to solo middle. This causes arguments and the game already starts off on a bad note.

                              solution: http://imgur.com/a/x8ai8

                              20170902003242_1.jpg


                              include role preferences as selection criteria before finding a match. Role means core/support hero. Role preferences is defined as the role a player is strong at playing/would like to play. This helps the matching algorithm in creating a balanced team where any role in a lineup can be played by a certain team mate. This way, we can get lesser situations whereby more than 1 player in a team want to "carry"/ "solo mid". This reduces conflict between players pregame as a team's preferred lane/role are diversified. Multiple roles can be selected. For example, those who only wish to play mid can select "2" under role preferences, or those who don't mind playing any role can select all roles.

                              20170902012041_1.jpg

                              Players will still be able to choose any hero they want, or play whatever role they want, regardless of role preference. Role preference just serves as a way for the matching algorithm to build a team with a more diversified role preference. It also serves as information to teammates, so each player knows which role each teammate is strong in and can adjust accordingly.

                              This can increase queue times, however games usually last much longer than queues. Having queue times slightly longer to improve game quality is definitely much more worth it compared to having short queue times and 30 minutes of arguments in game.

                              At lower mmrs, players might not know what roles mean. In this case, having role preferences can educate these players and raise awareness of the existence of such a concept, which is a prevalent winning strategy in dota.

                              No player enjoys wasting time in a game arguing about "who should have went middle lane" or "who should have carried". With role preferences, players get to know their team mates strengths/preferences in the picking phase, and can play around each other's strengths and weaknesses accordingly, leading to more cooperation in a team and lesser arguments.

                              Comment


                              • - I dislike unpausing aspect of Ranked matchmaking.
                                one being able to unpause multiple times but having limited pauses defies logic.
                                it is so prone to abuse, and totally ruins the game experience.
                                valve please fix this....

                                just lost an otherwise close match due to opp team unpausing and not waiting for our dc'ed players.
                                match ID: 3431706992

                                Comment

                                Working...
                                X