Don't be lazy to read (exept the intro part
, you can skip to ideas part if you are
)
Hey everybody, I'm just a normal dota player with about 5 years of dota1/2 experiance, and with some, let's say, decent dota mechanic knowelage(and some preety bad english one too).
Earlier I had a lot ideas about dota2 development I liked to share, only i didn't know where, so I came here and step by step read all rules, thread tools, etc...So after seeing all the already common suggestions i decidied to post some of mine ideas.
I have more ideas that belong to other formus, but i thought that its better to create just one...
Cut the crap, and let's get to busines, here are mine ideas and suggestions:


Hey everybody, I'm just a normal dota player with about 5 years of dota1/2 experiance, and with some, let's say, decent dota mechanic knowelage(and some preety bad english one too).
Earlier I had a lot ideas about dota2 development I liked to share, only i didn't know where, so I came here and step by step read all rules, thread tools, etc...So after seeing all the already common suggestions i decidied to post some of mine ideas.
I have more ideas that belong to other formus, but i thought that its better to create just one...
Cut the crap, and let's get to busines, here are mine ideas and suggestions:
- Help vovlo understand
First off, looking at the common suggestions thread i've seen a lot of them where i just replayed with ,,+1 cuz i dont see a reason why not". But the problem is that there are just too much of them, and if I worked at vovlo I would ask myself ,,Should we add a shitload of options or should we keep things simple and focus on current priorities".So let's vote and help them understand what kind of dota we would like to have.
Things would be a lot easier if the suggestions were stupid and they wouldnt even think about them, but some of them are really good, and have no impact on in-game momentum, but would be rally helpfull instead of programing them in console settings...
I personaly think that dota needs a much better awarding system, the current one (some random player, no matter did he intentionaly feed, could get a item for reward for playing the game).This might even be a priority for dota becouse the League of Legends league system is the only thing that makes me play LoL instead of dota sometimes...
Edit:Some help to make you understand my idea and the poll easier: there are just too many good suggestions here that most of you guys would like to be added to the game, but if all suggestions like these would be added that would change the dota we know quite a lot, and if I were valve I would probably be in a dilema ,,Should I accept all these good suggestions and make dota look diferent, or should I keep doing as till now(maibe one of these suggestions per update). Hope you understand my idea better now.
So if you are voting:
The more the better - Change dota as we know it and bring in all the good suggestions
Only the priority ines - Bring in only the most neceserry suggestions
It's good the way it is - Let VOLVO do as untill now (rarely adding good suggestions
It's already too much - I dont even know I just had to make a negative one :P
- New replay learning system (CLOSED)
As mentioned in comments, the idea was abusable, and i didnt really find a solution, so i guess it was just a crapy idea at the first place :P
- Update common suggetsion thread
As the title says, i just rewieved it and it has some suggstions that are already added to the game. So @Slowreflex if u have time update it
These are the ideas i have so far, if I figure out more ill update this thread...
Feel free to comment, critisize, rofl for my english, rate etc...
THANKS VOLVO, CUZ DOTKA IS THE WAY OF LIFE!!!!!!!!!!
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