Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Official Matchmaking Feedback Thread

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by realceFrog View Post
    lol, just lol. If people are just satisfied with this forced artifical 50% WR and will never get to try a single quality game of dota then Valve might actualy have a succes with this rigged scam called MM.
    yeah I do agree : mm is totally broken at the moment, either you get a good team and you steamroll the other one, or you get totally useless dumbasses and you lose miserably. I don't understand why this is so bad and especially why it's never enhanced in any patch ..? In my opinion valve is wanting to make this game a stupid waste of time for common/casual players who would like to have some fair challenge, and keep competition only for pros in special tournaments who obviously do not use the mm's algorythm for teams selection.

    I've decided to stopp playing this game cause I have absolutely no feelings of playing fair games but rather to play games for which outcome is already decided at the team selection : this is not fun at all.

    Comment


    • If you think that MM enforce 50% win rate you should go and feed on purpose every game and see whether your teammates get good enough to keep you at that 50%


      Maybe this way you'll realize that MM doesn't enforce 50% win rate.
      Read this if you want to know why so many games is very one sided: http://dev.dota2.com/showthread.php?...l=1#post436467

      Comment


      • Dota isn't made of a majority of close games.. The ability of one team to snowball is within the game itself.
        MM is not perfect but a lot of the complaints are inherent to the game itself.
        Even in competitive games, one team can completely stomp another and get stomped the next game in the series.. Did the players suddenly become noobs ? -_-

        I mostly get matches in which I feel everyone has its place. You cannot get perfect chemistry with players when everyone is a stranger to the other - when it happens it's fabulous, but you just can't expect 5 people who don't know each other to play together just because of their knowledge of the game. I've seen very experienced players be completely stupid at times.
        Complaints are mostly due to perception.. and funny enough, it's always "I was so good why did I get matched with bads ??? Valve so bad"

        And 50% is not enforced, if you'd bothered to read the first post in this thread a Valve dev confirmed that a 50% w/r is nowhere enforced. Trolls won't let this die, ever, and they won't ever be content with any MM. If you really want "quality" matches all the time, sign up for some IH. It's the only semi-solid guarantee that you have - and even with IHs you get stomps, feeders, etc.. It's just Dota.

        PS: Funny fact: most of the complainers have sep/oct 2012 accounts.. Maybe your ELO isn't perfectly set ?
        Last edited by TheZor; 11-10-2012, 04:49 AM.

        Comment


        • Sigh, why do I keep getting teammates with negative w/l and games where I have more games played than the rest of the team combined?

          Comment


          • I guess that those stupid arguments with which are people defending this MM and Valve just won't go away by themselfs. But iam not sure if i want to take the effort to clear the things up for those people, they don't seem to be worth it, they are propably just a trolls. I would just make a few quick effortless points here: Do yourself what you preach, go experience some dota under any other MM than the Dota 2's, and put down your fanboi glasses.
            Last edited by realceFrog; 11-10-2012, 05:17 AM.

            Comment


            • Originally posted by IWantToHelpAsMuchAsIcan View Post
              If you think that MM enforce 50% win rate you should go and feed on purpose every game and see whether your teammates get good enough to keep you at that 50%


              Maybe this way you'll realize that MM doesn't enforce 50% win rate.
              I did try that. Mine is 49.25% at the moment. Now stop defending this shitty matchmaking system. Even developers knows how absurd the system is so they've shut the fuck up about it. Why don't you try the same?
              The workload required on the more recent batch of heroes has been increasing over time with the addition of a wide range of new animations, the addition of being Workshop ready on release and having the correct breakdown in order to prevent having to remove the hero from the Workshop and halt progress on the community items like we have seen in the past along with just an overall higher quality model and texture work.-Cyborgmatt
              Community makes hats, no effect on game development.-ValveDrone

              Comment


              • Originally posted by Exergy View Post
                I did try that. Mine is 49.25% at the moment. Now stop defending this shitty matchmaking system. Even developers knows how absurd the system is so they've shut the fuck up about it. Why don't you try the same?
                Nice try, tho there's no way that you can have win rate above 40% if you go 0/30 every game and feed with couriers. MatchMaking wont enforce 50% win rate and it's easy to prove. Most players is simplay always around average level which is 45-55%.



                Btw, as far as I know they are working on 1vs1 mode so you can try your luck there and see how's your skill compared to other players.
                Read this if you want to know why so many games is very one sided: http://dev.dota2.com/showthread.php?...l=1#post436467

                Comment


                • Originally posted by IWantToHelpAsMuchAsIcan View Post
                  Nice try, tho there's no way that you can have win rate above 40% if you go 0/30 every game and feed with couriers. MatchMaking wont enforce 50% win rate and it's easy to prove. Most players is simplay always around average level which is 45-55%.



                  Btw, as far as I know they are working on 1vs1 mode so you can try your luck there and see how's your skill compared to other players.

                  Great news if its true

                  Comment


                  • Originally posted by IWantToHelpAsMuchAsIcan View Post
                    Nice try, tho there's no way that you can have win rate above 40% if you go 0/30 every game and feed with couriers. MatchMaking wont enforce 50% win rate and it's easy to prove. Most players is simplay always around average level which is 45-55%.
                    You have absolutely no clue nor proof about what you're supporting : you're totally ridiculous.

                    Btw it's very logical for them to have created an enforced 50% win/lose ratio cause they know statistics : most of the players being bad, devs want them to keep playing still by having the feeling of being good by winning despite their lame gameplay. Why ? Because people whom lose does not pay for anything : only people whom are satisfied with a product (hence considering a "competitive" video game : satisfaction means winning) pay for more and more goodies. Sadly this kind of strategy does low down good players stats...

                    This is totally marketing. Disgusting.

                    First time I see something like that though : quite a stupid decision if you ask me. DOTA 2 is very very faraway from true competitive games like SC2.
                    Last edited by kyuugeki; 11-10-2012, 06:30 AM.

                    Comment


                    • It's exactly the same in LoL (most players is near the average level 900-1600 Elo. You've to remember that you are playing pub games not some rankeds. Also you are free to make new account and test what I've said earlier. Go suicide and send the couriers too all the time. Your team will lose 99% times and you'll never reach 50% win ratio.
                      Read this if you want to know why so many games is very one sided: http://dev.dota2.com/showthread.php?...l=1#post436467

                      Comment


                      • I've won lots of games while having been matched with utter feeders and/or droppers, or without any courier during the whole game... Thus feeders can earn some easy wins thx to a good team, and considering the amount of game I've won while matched with feeders : they can stay still at average ratio thx to that.

                        You can say what you want I do see it in my games list : 5 to 7 wins streak, bam right after that : 5 to 7 lose streak... amazing. Statistically that's very very curious, if not quite suspect. If streaks weren't that equal it would probably had never catch my attention... But currently this is quite obvious.

                        Comment


                        • Originally posted by IWantToHelpAsMuchAsIcan View Post
                          Nice try, tho there's no way that you can have win rate above 40% if you go 0/30 every game and feed with couriers. MatchMaking wont enforce 50% win rate and it's easy to prove. Most players is simplay always around average level which is 45-55%.



                          Btw, as far as I know they are working on 1vs1 mode so you can try your luck there and see how's your skill compared to other players.
                          How on earth do you get these news? Devs are working on 1vs1 for dota? hahahaha nice one. To be honest I won't be surprised to see that after cosmetic items for neutrals!
                          Last edited by blash365; 11-10-2012, 07:47 AM. Reason: removed offensive remark
                          The workload required on the more recent batch of heroes has been increasing over time with the addition of a wide range of new animations, the addition of being Workshop ready on release and having the correct breakdown in order to prevent having to remove the hero from the Workshop and halt progress on the community items like we have seen in the past along with just an overall higher quality model and texture work.-Cyborgmatt
                          Community makes hats, no effect on game development.-ValveDrone

                          Comment


                          • I dislike that if I choose to pick a support, I can do absolutely nothing when the game matched me with lower skill players on the assumption that I should've picked carry because my skill is rated higher than the others. If I go into a game knowing how I rank amongst my teammates, I would pick the carry and tell all of them to do something else because I'm sick and tired of having my entire team go carry whilst being terrible at lasthitting... leaving me to have to pick up the pieces and try to ward/support/stun. It's incredibly frustrating and I blame that for my adverse, lower win% in public games.

                            Comment


                            • Originally posted by IWantToHelpAsMuchAsIcan View Post
                              MatchMaking wont enforce 50% win rate and it's easy to prove.
                              Not directly, you are right...but indirectly MM 'force' a 50% WR --> if you win, you get a rating boost and the MM algorithm assumes, that you will play high impact heroes all the time; if you lose, MM tends to underrate you (and assumes you are playing the support role)

                              In the end, you are oscillating around 50% WR, because the algorithm either overrates or underrates you.
                              Last edited by nurso; 11-10-2012, 08:46 AM.

                              Comment


                              • Originally posted by Exergy View Post
                                How on earth do you get these news? Devs are working on 1vs1 for dota? hahahaha nice one. To be honest I won't be surprised to see that after cosmetic items for neutrals!
                                There's such mode in Dota 1 and it's not hard to make so you can expect it to come sooner or later.
                                Read this if you want to know why so many games is very one sided: http://dev.dota2.com/showthread.php?...l=1#post436467

                                Comment

                                Working...
                                X