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[Suggestion] Display icons above controlled/converted creeps for the team.

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  • [Suggestion] Display icons above controlled/converted creeps for the team.

    Basically, when Enchantress, Chen or any hero with Helm of the Dominator takes control of a creep, there is no visual indication showing to their teammates that the creeps are under their control which can be confusing in large team fights, especially if a player converts an enemy player's creep during the fight.

    I would suggest adding subtle icons above the controlled creeps' heads, similar to how icons appear above them when Infested/Demonic Purged/etc. It would also be useful to show the icons due to the abilities' different duration/bonuses given to creeps.

    The effect should only be visible to teammates and spectators.

    Here is a mockup of what it could look like:

    Last edited by Bleako; 10-29-2012, 11:56 AM.

  • #2
    +1
    My suggestions:
    Make the Swap Box smaller http://dev.dota2.com/showthread.php?t=50922
    Dota 2 Missing Call Hero Preview (Better for new players) http://dev.dota2.com/showthread.php?t=54194

    Comment


    • #3
      +1 Just had a match recently where a centaur creeps started running through our gank fight, not knowing our huskar dominated it to stun the enemy, thought it was enchanted by enemy enchantress, right clicking like hell on it and trying to stun it so it can't stun us... NEED
      Give me my old Traxex back, the one with ice-cold eyes and face paint!

      Why do carries get all credit for winning a game where he goes 30 min afk farming while the rest is defending everything?

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      • #4
        This wasn't in wc3 dota.

        -1

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        • #5
          Originally posted by Enai Siaion View Post
          This wasn't in wc3 dota.

          -1
          You realize that dota 2 != dota wc3 in terms of MANY things? Why not add this too if we got range display and all...
          Give me my old Traxex back, the one with ice-cold eyes and face paint!

          Why do carries get all credit for winning a game where he goes 30 min afk farming while the rest is defending everything?

          Comment


          • #6
            Originally posted by Enai Siaion View Post
            This wasn't in wc3 dota.
            Quickbuy wasn't either, please remove! /sarcasm

            The idea is good, maybe it can be a toggable option.
            ModDota | My GitHub Profile | My Project's Page

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            • #7
              +1 and nice icons.
              Рашн летас ар иксидинли кул.

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              • #8
                1+ Icons like naix when he infest unit.

                Comment


                • #9
                  +1

                  Comment


                  • #10
                    Originally posted by Enai Siaion View Post
                    This wasn't in wc3 dota.

                    -1
                    Please remove matchmaking, recommended items, items automatically combining, a tutorial since they weren't in dota 1, oh and enable map hacks.
                    My suggestions:
                    Make the Swap Box smaller http://dev.dota2.com/showthread.php?t=50922
                    Dota 2 Missing Call Hero Preview (Better for new players) http://dev.dota2.com/showthread.php?t=54194

                    Comment

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