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Towers and Rax look too abstract and boring do you agree?

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  • Towers and Rax look too abstract and boring do you agree?

    Instead of boring looking melee and range rax why not a nice crypt some sort of graveyard look with more meaning?

    Heck I would love a more DIABLO look to DOTA 2 than the current map.

  • #2
    no, dota 2's art style is original and clean
    sigpic

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    • #3
      who gives that much of fuck while playing?
      you'll surely busy with some clash, killing ppl, or destroy something

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      • #4
        my only issue with the barracks right now is that melee and ranged are too difficult to tell apart at a quick glance.

        other than that, they are fine

        Originally posted by CvP
        retards don't count as people.

        Comment


        • #5
          Originally posted by Mittsies View Post
          my only issue with the barracks right now is that melee and ranged are too difficult to tell apart at a quick glance.

          other than that, they are fine
          again too abstract thats why you cannot tell them apart hence my point

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          • #6
            Originally posted by Mittsies View Post
            my only issue with the barracks right now is that melee and ranged are too difficult to tell apart at a quick glance.

            other than that, they are fine
            Agreed.

            Originally posted by JOHN_CONNOR View Post
            Instead of boring looking melee and range rax why not a nice crypt some sort of graveyard look with more meaning?

            Heck I would love a more DIABLO look to DOTA 2 than the current map.
            Wth is a more Diablo look? And what is the problem with stuff being abstract, if you stop to think, the rax doesn't even make any sence, you destroy a building facility in order to make your own units stronger? In order to make more sense you would have to do exactly what LoL did and call them Inhibitors, something that I don't think is necessarie at all.

            Anyway I would like to see a more mechanical structure shooting at players than just a crystal that throw fireballs. Like the sentinels towers, I miss them so much.

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            • #7
              Yea I kinda agree with OP, think rax could look more interesting...

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              • #8
                Different tier towers could have different looks

                Simple and obvious things that should get fixed/added asap: SCOREBOARD, Ingame friend list, Different Ping for Roshan, Add Notes to Players, Accept Button while tabbed

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                • #9
                  i dont really get it, theres a topic where building gets a lil "flair" like burning grund for dire towers, and branches / vines on radiant towers, didnt get much further then like 4-5posts though if i remember correctly :P

                  but in a way i dont think it really should matter :P

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                  • #10
                    Dude its incredibly difficult to tell the Melee and Range rax apart. And also towers shooting crystal balls should be improved.

                    Give it something with more meaning and more mechanical.

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                    • #11
                      You say it like if Melee and Ranged raxs swapped positions each game.

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                      • #12
                        Originally posted by JOHN_CONNOR View Post
                        again too abstract thats why you cannot tell them apart hence my point
                        IRL what would you say is the difference between a military building that trains front lane troops and a military building that trains snipers?

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                        • #13
                          Originally posted by Enai Siaion View Post
                          IRL what would you say is the difference between a military building that trains front lane troops and a military building that trains snipers?
                          IRL can a spider hold 6 swords at the same time?
                          Kids these days and their arguments...

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                          • #14
                            maybe you are right, but for me it's the absolute FINAL thing they must develop, the buildings are fine, if they wanna improve em they can, but why lose time with someone that ain't broken while they have to do the winter patch and the community is raging about no new heroes in like 3 weeks or so :P

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                            • #15
                              Originally posted by PILKI 01 View Post
                              You say it like if Melee and Ranged raxs swapped positions each game.
                              Haha, nice point.


                              Right rax, right rax.
                              Right (as in direction/place/position), right (correct) rax.
                              Always target melee rax, which is the right rax. Telling them apart may be hard but knowing them apart is very easy.



                              As to improving rax for the sake of improving and not differentiating, +1.
                              Different style for each rax -1, too disturbing imo. Same goes for different raxes for radiant and dire.
                              http://dev.dota2.com/showthread.php?...l=1#post363428
                              http://dev.dota2.com/showthread.php?...l=1#post391229
                              http://dev.dota2.com/showthread.php?...l=1#post387107
                              http://dev.dota2.com/showthread.php?...l=1#post387566
                              http://dev.dota2.com/showthread.php?...l=1#post413548
                              http://dev.dota2.com/showthread.php?...l=1#post433719

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