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Some doubts about the announcer API

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  • Some doubts about the announcer API

    Hi,

    im trying to make an announcer for some friends and myself.. but i havent been able to find the things i want in the event trigger list ( and honestly cant think how nobody thought of this or maybe i cant use google right :P).
    The thing is i would like different audio tracks to play whether the firstblood is in favour or against us, same with dead couriers, or with which team killed roshan. By this i mean i wouldnt like to play the same track for example " radiant's courier has been killed " if im playing as a radiant than when im playing as a dire; i would like to have something like " fuuuckk who got our courier killed! bunch of noobs " if im radiant and "nicee courier snipeee " if im dire. Same with roshan and same with the firstblood.

    I hope you guys can understand what i want, basically what i need is an event trigger i havent found, in the form of IamRadiant or IamDire. then i can model all of these things. ( except for the firstblood since there is no IsFristbloodDire IsFirstbloodRadiant options unlike the roshan died to the dire or dires courier has been killed etc etc.)


    Thanks in advantage

  • #2
    really?? no one????
    is really valve that stupid that doesnt provide a way for you to know if ure playing as radiant or as dire?.

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    • #3
      bump... the boolean of iamdire or iamradiant is into the game ofc because heroes when you win or when u lose play specific sounds. If those sounds were only determined by wether radiant or dire won, not taking into account which team you were playing in, then it would make 0 sense.

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      • #4
        ggwp i was valve devs.

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