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Clip length issues when using custom Mega Kills Announcer

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  • Clip length issues when using custom Mega Kills Announcer

    Hello, all. I am in the process of creating a custom Mega Kills announcer for distribution amongst a group of fellow dota players. Everything works well with the exception of a Kill Streak also including a multiplier (Double/Triple/Ultra/Rampage). The audio from the Kill Streak gets cut off before it finishes, making for some interesting mashups of words. I was wondering if there is a delay setting for the multiplier to wait 'x' amount of time before it says double/triple etc.

    I searched the forums, but could not find a similar issue. Any help at all is greatly appreciated.

    Last edited by granitrocky; 01-14-2014, 02:51 PM.

  • #2
    Upon further research, I think the problem may be the "game_sounds_vo_announcer_killing_spree_phonemes.t xt". I will report back if I find any more information.

    EDIT: That was a dead end. Still no closer to figuring it out.
    Last edited by granitrocky; 01-14-2014, 03:37 PM.