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[Bloodseeker] Blood Rite's sound doesn't match its effect

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  • [Bloodseeker] Blood Rite's sound doesn't match its effect

    The sound blood_rite.wav (weapons\hero\bloodseeker\blood_rite.wav) doesn't match Blood Rite's effect delay. Blood Rite damages and silences 2.6 seconds after cast. But the sound is matched for 3 seconds after cast. From the sound events file, I see it was given a slight pitch, in an attempt to make it match, but it still doesn't match. The pitch isn't high enough, but making it higher makes it sound worse.

    I used audacity to shorten the sound instead

    Here is a comparison the current and the edited version.

    Last edited by bu3ny; 04-24-2017, 03:58 AM.
    Please, just call me buny.