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Enabling unused hero responses.

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  • Enabling unused hero responses.

    Is it possible to enable unused hero responses?
    For example, Earth Spirit has 15 lines for Stone Remnant ability, but only few are in use now.
    I tried to enable them, but it doesn't seem to work for me... Here's what I did:

    I extracted content of pak01_dir.vpk/scripts into steam/steamapps/common/dota 2 beta/dota/scripts. Then I modified response_rules_earth_spirit.txt from talker folder (the extracted one). Original TXT:

    Code:
    Response earth_spirit_CustomIsEarthSpiStoneRemnant
    {
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_05.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_10.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_11.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_12.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_07.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_14.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_happy_03.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_happy_04.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_happy_05.vcd" nodelay noscene weapondelay 5
    }
    
    Rule earth_spirit_CustomIsEarthSpiStoneRemnant_Rule
    {
        criteria Custom Isearth_spirit IsEarthSpiStoneRemnant
        response earth_spirit_CustomIsEarthSpiStoneRemnant
    }
    Edited TXT:

    Code:
    Response earth_spirit_CustomIsEarthSpiStoneRemnant
    {
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_01.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_02.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_03.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_04.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_05.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_06.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_07.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_08.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_09.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_10.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_11.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_12.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_13.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_14.vcd" nodelay noscene weapondelay 5
        scene "scenes/earth_spirit/earth_spirit_earthspi_stonecaller_15.vcd" nodelay noscene weapondelay 5
    }
    
    Rule earth_spirit_CustomIsEarthSpiStoneRemnant_Rule
    {
        criteria Custom Isearth_spirit IsEarthSpiStoneRemnant
        response earth_spirit_CustomIsEarthSpiStoneRemnant
    }
    I set -override_vpk in launch options, but when I launched the game nothing changed, I tried casting Stone Remnant (stonecaller) like 20 times and still there were no new responses. What did I do wrong? Also can I use -enable_addons instead of -override_vpk in order to be able to play matchmade games?

  • #2
    -override_vpk/-enable_addons removed from dota
    use addon system now... and you need to hack (which will cause VAC) if you wanna mod dota for now... yeah gj valve

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