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Planetfall Echo Slam responses and sounds not working properly

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  • Planetfall Echo Slam responses and sounds not working properly

    Planetfall has a ton of lines for hitting 3+ enemies with Echo Slam. As of now, these lines never play.

    What happens instead is, hitting 1-2 enemies triggers no lines at all and hitting 3+ enemies MAY trigger the lines which are meant for hitting 1-2 enemies (but most of the time, it doesn't trigger any response either). There are some very specific conditions where it works probperly, but I couldn't figure them out.

    Only fail slams (0 enemies hit) trigger their lines properly.


    The arcana has 2 global sound layers. One of them doesn't work at all, while the other has the same problem as the voice responses. It almost never triggers.
    Last edited by bu3ny; 12-29-2019, 06:07 AM.
    Please, just call me buny.

  • #2
    It works on my own custom map, maybe because it's not updated to the last big patch yet.

    Here is how it works on my map (I did not customize anything, except for ES' default spell sounds)

    The responses work as expected, 1-2 heroes use goodslam lines, 3+ heroes use megaslam lines, 0 use failslam lines

    * 0 heroes hit: local fail sound
    * 1 hero hit: local echo sound with weapons mixgroup
    * 2 heroes hit: local echo sound with ultimate mixgroup
    * 3 heroes hit: + EchoSlam.ArcanaLayer gets added (half-global)
    * 4 heroes hit: + Arcana.GlobalLayer1 gets added (full global)
    * 5 heroes hit: + Arcana.GlobalLayer2 gets added (full global), screen cracks appear
    Please, just call me buny.