First, let me reiterate that I absolutely love the lines that are currently in Dota 2. Some are weaker than others, but some can bring goosebumps to the body when you hear them in-game during a great play. (During a clutch play and a perfect meathook from Pudge, "COME TO PUDGE". It's amazing)
My suggestion for future vocal work added (no need to remove anything current -- it's all fantastic) is simply to make them sound stronger. The lines aren't necessarily the weaker part, it's the vocal work at some points. I love Valve's notorious humor, but I also think Dota 2 easily has it's spot for dramatics.
The best examples of WEAK I can think of are things like deaths and ultimates. Examples:
-Most of the deaths just don't sound agonizing to me. Again, I don't think EVERY vocal death has to be a scream of absolute agony, but I think it has its place. A lot of the heroes simply exclaim a quick "No!" a lot of the times.
-Pugna's Life Drain can benefit from a few lines like him actually screaming, "Your soul is MINE" or something along those lines, in addition to the calm and cool lines he already has.
-Echo Slam
So, I understand there are gameplay limitations to be wary of. I think maybe an argument against loud death cries would be that they would be too distracting. But I still believe that having stronger spoken dialogue here and there could make in-game plays even more exciting and spine-chilling.
People get amped up with adrenaline during battles or sports, so I'd love to hear even more vocal work reflect that energy.
My suggestion for future vocal work added (no need to remove anything current -- it's all fantastic) is simply to make them sound stronger. The lines aren't necessarily the weaker part, it's the vocal work at some points. I love Valve's notorious humor, but I also think Dota 2 easily has it's spot for dramatics.
The best examples of WEAK I can think of are things like deaths and ultimates. Examples:
-Most of the deaths just don't sound agonizing to me. Again, I don't think EVERY vocal death has to be a scream of absolute agony, but I think it has its place. A lot of the heroes simply exclaim a quick "No!" a lot of the times.
-Pugna's Life Drain can benefit from a few lines like him actually screaming, "Your soul is MINE" or something along those lines, in addition to the calm and cool lines he already has.
-Echo Slam
So, I understand there are gameplay limitations to be wary of. I think maybe an argument against loud death cries would be that they would be too distracting. But I still believe that having stronger spoken dialogue here and there could make in-game plays even more exciting and spine-chilling.
People get amped up with adrenaline during battles or sports, so I'd love to hear even more vocal work reflect that energy.
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