Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

DotA’s Interaction with Directional Audio Scaling

  • Filter
  • Time
  • Show
Clear All
new posts

  • DotA’s Interaction with Directional Audio Scaling

    Directional Audio Scaling:

    - This is a feature that many computers have which allows the user to shift the audio coming from speakers on both sides of the computer to speakers on just one side of the computer. It effectively mutes/turns off one sides speakers, and reroutes the audio to the speakers on the other side.

    How I think DotA interacts with System Audio:

    - The game “goes over” the system audio. The audio from the game is sent directly to the speakers. The sound sent to the speakers blends but does not overwrite system audio (aka you can play music in the background while playing DotA)

    - Because the system is set to directional audio scaling, one side’s speakers are muted/shut off. Because DotA sends the audio directly to the speakers, it doesn’t know that one side is muted, and still sends its audio directly to the muted/turned off speakers.

    - This leads to the game loosing approximately 50% of its audio content when sound from “one side of the screen” attempts to go through the muted/turned off speakers without being rerouted by the computer/system for directional audio scaling.

    One thing that I can suggest to solve this issue, is to allow a stereo/mono option. It would help people (like me) who are hard of hearing much similarly to the way color blind mode helps those who are color blind

    I am not confident if these are the correct interactions, they are my best guess. What I can say for certain, is that the effects I have indicated have occurred to me on my Macbook Pro running El Capitan 10.11.6.
    Last edited by OraCLesofFire; 09-14-2016, 02:22 PM. Reason: suggestion