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[Bug] Directed Camera Framing

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  • [Bug] Directed Camera Framing

    When the directed camera is framing a fight between more than two people it will try to display as much of the fight as possible on the screen. However, it seems that when doing this framing it is using the full screen resolution, whereas the UI blocks the view of most of the bottom of the screen. As a result a killing blow may happen out of view of the user, even though it's occurring within the screen dimensions. This can happen occasionally along the top UI as well.

    A related suggestion would be to give the user the option to hide the center bottom portion of the UI, showing only the inventory (possibly at reduced size), the minimap, and a mini version of which hero is selected and their skills and cooldowns so that the spectator has a fuller view of the game.
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