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[IDEA] Keys hierachy when perspective viewing

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  • [IDEA] Keys hierachy when perspective viewing


    I watched a lot of live games under player or caster perspective and I noticed a point that disapoint me many times. I think it's time to report it.

    Exemple :
    Sometime I want to see what the courier is bringing, but hitting my courier key don't show me this. I must change the "perspective mod" to "free view" to be able to see it.

    Another exemple his the new -and great- little graph you have on top left corner showing XP per minute / gold /... you can only watch the caster selected graph.

    The idea I got to improve this : When you press your own keys (and only during you press them) they give you priority over caster / player perspective. When you unreleased your key player / caster perspective come back.

    Another idea in the same way to improver spectating experience is to allow spectator in "player perspective" to have free-view key in order to quickly bring ON the free camera and to watch a specific action on the map. It would be cool to not miss an action pressing your space bar for exemple allowing you to freely move your camera over the map, and unrealed the space bar to bring back the player perspective.

    Sorry for my english, I hope you understood me well.
    Keep up the good work you do on this game!
    Last edited by kondor7; 09-07-2012, 09:23 AM. Reason: typo

  • #2
    Then maybe add a new camera type: perspective camera, but custom clicking. Not sure they will though. Guess the hero cam would be the equivalent (more or less)
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here


    • #3