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TI3: can not connect again

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  • TI3: can not connect again

    Disconnected by user error....


    Current item schema is up-to-date with version FA1BAE09.
    WORKSHOP ERROR: "hero_imports" block in "itemtest_importtypes.txt" contains a Hero that isn't in the "classes" section of itemtest_manifest.txt: tusk
    GetUGCDetails failed? (UGC=0000000000000000 nFileSizeInBytes=0).
    Browser Message: [cycle] 1 - img slide not loaded, requeuing slideshow: http://media.steampowered.com/apps/d...t_keys_all.jpg 0 0 - http://media.steampowered.com/apps/d...all.js?v=12:28
    Browser Message: [cycle] 2 - img slide not loaded, requeuing slideshow: http://media.steampowered.com/apps/d...t_keys_all.jpg 0 0 - http://media.steampowered.com/apps/d...all.js?v=12:28
    ConVarRef force_vgui_priority_input doesn't point to an existing ConVar
    Date query from 2012-11-15 20:50:05 to 2013-05-15 20:50:05
    StartWatchingGame request SteamID: [A:1:1279558658:3407], watching SteamID: [I:0:0]
    Received CMsgWatchGameResponse result 0.
    Received CMsgWatchGameResponse result 1.
    StartWatchingGame: Sending console command: connect 146.66.155.50:28089
    NotifyClientSignon: 1
    Connecting to public(146.66.155.50:28089) ...
    34.759: Sending UDP connect to public IP 146.66.155.50:28089
    NotifyClientSignon: 2
    Connected to 146.66.155.50:28089

    Disconnect: Disconnect by user.
    NotifyClientSignon: 0
    StartWatchingGame request SteamID: [A:1:1279558658:3407], watching SteamID: [I:0:0]
    Received CMsgWatchGameResponse result 0.
    Received CMsgWatchGameResponse result 1.
    StartWatchingGame: Sending console command: connect 146.66.155.30:28084
    NotifyClientSignon: 1
    Connecting to public(146.66.155.30:28084) ...
    218.750: Sending UDP connect to public IP 146.66.155.30:28084
    NotifyClientSignon: 2
    Connected to 146.66.155.30:28084

    Disconnect: Disconnect by user.
    NotifyClientSignon: 0

  • #2
    The QPAD match was working for me, but I cant watch the mouz game which is currently played.

    Maybe it's a bandwith problem, cause they alrdy reduced the dotatv to 12.2 updates per second.

    Comment


    • #3
      do not know but I cant connect now and I get 2 types of error message ....dotatv stop working or disconnected by user


      Valve fix this fast pls


      why they reduced dota tv ?

      Comment


      • #4
        Originally posted by malikpeter View Post
        do not know but I cant connect now and I get 2 types of error message ....dotatv stop working or disconnected by user


        Valve fix this fast pls


        why they reduced dota tv ?
        I have the same problem: "Disconnected by user"

        Dota tv was quite choppy lately so I checked "net_channels" (in console) to see how many updates per second I am getting. I think it was more than 12 a few days ago. Basically less updates mean more viewers for same bandwidth. Maybe the servers are just overloaded with 50k viewers.

        PS: It's working again.
        Last edited by Sieg0r; 05-15-2013, 12:24 PM.

        Comment


        • #5
          I don't think there is a fast way of fixing this. You don't just simply live feed 50K people overnight.

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