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The shoulder and directed player perspective views

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  • The shoulder and directed player perspective views

    I tried using them when watching replays and the shoulder view is kind of weird, I don't really get when it procs (is it random or something) and the biggest problem from what I can observe is the fact that if the hero is spinning or changing direction really fast the camera follows and looks really bad (makes you dizzy). So maybe have it proc only in nice situations for it to proc (like the hero going into a huge team-fight so we can see the scale of the fight from the heroes perspective[might be interesting] or when chasing someone down or even meeting a huge gang-party in your jungle out of the fog/smoke). But I had to remove it cause the spinning made it unusable right now.

    And about the dota_spectator_directed_player_perspective 1, I also tried using it with and without dota_spectator_shoulder_view 1 turned on, but it didn't seem to work or maybe I was looking in the wrong place (I didn't notice any changes). But I will try it again with other replays.

    Hope this feedback helps, so keep up the good work !
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