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Replay Availability Information

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  • #31
    Originally posted by Zoid View Post
    I'd like to update everyone on the replay situation.

    As everyone knows we changed the replay format with our update yesterday. As with any new system, there are some growing pains. There was a misconfiguration issue and many of the replays of games in the last 24 hours are unavailable. We've fixed this issue and all games that are played from now should have their replay available shortly after the game completes.

    I'd like to apologize if anyone didn't get the replay to that awesome game they played today, but they will be available for that awesome game you play tonight and tomorrow.
    hello, i played 2 practice games a few hours ago and it says Download Replay for both, however when i download i get these errors:

    flProgress = 0.999662
    flProgress = 0.999662
    flProgress = 1.000000
    flProgress = 1.000000
    flProgress = 1.000000
    body size is 17157363
    mem size = 33554432 tell put = 17157363
    Failed to decompress replay file to replays/5663280.dem (replays/5663280.dem.bz2)
    OnReplayDownloadCompleted: m_bLocalReplayFileExists = 0 statuscode = 200 context = 5663280
    flProgress = 0.998863
    flProgress = 1.000000
    body size is 22897867
    mem size = 33554432 tell put = 22897867
    Failed to decompress replay file to replays/5659561.dem (replays/5659561.dem.bz2)
    OnReplayDownloadCompleted: m_bLocalReplayFileExists = 0 statuscode = 200 context = 5659561
    Sending steam HTTP request to check replay file
    Sending steam HTTP request to check replay file
    OnReplayCheckCompleted: exists = 1 statuscode = 200 context = 5659561
    and therse nothing in my replays folder

    any way to view them? thanks

    Comment


    • #32
      I have been noticing more replay availability this evening, but I still can't actually view any replays. If I can get them downloaded, I just crash to desktop once I try to watch them. Playing and spectating games works fine, although I have timed out from spectating a few times.

      Comment


      • #33
        can't download any new replay
        Queued pending match details request
        match_details_updated 5876668 m_pPendingMatchDetails = 049614E8 waiting on 5876668
        success
        Sending steam HTTP request to check replay file
        Sending steam HTTP request to check replay file
        Sending steam HTTP request to check replay file
        OnReplayCheckCompleted: exists = 1 statuscode = 200 context = 5876668
        flProgress = 0.000000
        flProgress = 0.000000
        ...
        flProgress = 0.000000
        flProgress = 0.000000
        body size is 0
        mem size = 0 tell put = 0
        Failed to GetHTTPResponseBodyData for request
        OnReplayDownloadCompleted: m_bLocalReplayFileExists = 0 statuscode = 200 context = 5876668

        Comment


        • #34
          The ability to watch tournament replays is rather important for upcoming broadcasters that are simply unknown in the industry, I was involved in several conversation through multiple people before I even managed to get access to a game in the Premier League for coverage and portfolio purposes, however, since it's effectively impossible to download tournament replays it becomes excessively difficult to cover these games for new broadcasters that want to give a wider base of coverage of what's going on in the community.

          I have a pile of Match ID's for matches I want to do a broadcast for, but it's effectively impossible with the current replay functionality.

          Comment


          • #35
            Originally posted by A_Spec View Post
            I have a pile of Match ID's for matches I want to do a broadcast for, but it's effectively impossible with the current replay functionality.
            Players who were in those matches can download the replay and give it to you.

            Once we have a proper tournament structure, those games can be made available for download by everyone. The issue here is we don't have a way to distinguish a private game as a tournament game or a private scrim that they don't want the replay available outside of the players who played in the game itself.

            Comment


            • #36
              Originally posted by Zoid View Post
              Players who were in those matches can download the replay and give it to you.

              Once we have a proper tournament structure, those games can be made available for download by everyone. The issue here is we don't have a way to distinguish a private game as a tournament game or a private scrim that they don't want the replay available outside of the players who played in the game itself.
              any word if you're planning to add a tournament structure soon?
              Sorry for bad english, I am 'merican

              Comment


              • #37
                Originally posted by ixmike88 View Post
                hello, i played 2 practice games a few hours ago and it says Download Replay for both, however when i download i get these errors:

                flProgress = 0.999662
                flProgress = 0.999662
                flProgress = 1.000000
                flProgress = 1.000000
                flProgress = 1.000000
                body size is 17157363
                mem size = 33554432 tell put = 17157363
                Failed to decompress replay file to replays/5663280.dem (replays/5663280.dem.bz2)
                OnReplayDownloadCompleted: m_bLocalReplayFileExists = 0 statuscode = 200 context = 5663280
                flProgress = 0.998863
                flProgress = 1.000000
                body size is 22897867
                mem size = 33554432 tell put = 22897867
                Failed to decompress replay file to replays/5659561.dem (replays/5659561.dem.bz2)
                OnReplayDownloadCompleted: m_bLocalReplayFileExists = 0 statuscode = 200 context = 5659561
                Sending steam HTTP request to check replay file
                Sending steam HTTP request to check replay file
                OnReplayCheckCompleted: exists = 1 statuscode = 200 context = 5659561
                and therse nothing in my replays folder

                any way to view them? thanks


                and therse nothing in my replays folder

                any way to view them? thanks
                still an issue randomly, not every replay though

                Comment


                • #38
                  Can't download recent replays.

                  Malaysia server, I think (possibly Singapore).

                  Comment


                  • #39
                    Some replays are coming up 'Replay unavailable'.

                    With the rest, the DOWNLOAD REPLAY' button appears, but I click it, the download bar appears for 1/4 of a second, then disappears and the DOWNLOAD REPLAY button comes back.

                    Bugs?

                    Comment


                    • #40


                      Valve, some love for Asia, please. Replays barely ever available in the region.

                      Comment


                      • #41
                        Unable to download any replays

                        flProgress = 0.000000
                        body size is 0
                        mem size = 0 tell put = 0
                        Failed to GetHTTPResponseBodyData for request
                        OnReplayDownloadCompleted: m_bLocalReplayFileExists = 0 statuscode = 200 context = 7113760

                        Comment


                        • #42
                          I can't downloand any replays

                          Comment


                          • #43
                            here too

                            Comment


                            • #44
                              Can't watch any replay either. Yesterday the download just stuck at 0%, now it says it can't even find the replays.

                              Comment


                              • #45
                                Have the exact same issue as everyone; I really hope you guys at Valve fix it.

                                Comment

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