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Player perspective and visible rune effects.

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  • Player perspective and visible rune effects.

    Minor visual bug: When spectating a player perspective, and an opposing player picks up a rune and activates it, the glowing rune effect that shows on that player model will only be visible when he steps into sight range of the team. As soon as he steps into the fog, the model loses the glow effect (whateve it might be, ie double damage blue glow), until he reappears.
    "It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead."
    Io, the Guardian Wisp
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