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[suggestion] GAME IS PAUSED - Time amount paused plus Extra drop rate

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  • [suggestion] GAME IS PAUSED - Time amount paused plus Extra drop rate

    Just a simple suggestion of visual time of amount of time the game has been paused by either side. Sometimes someone DC's, feels like lifetime it has been paused, but then has only been 2minutes.


    Additionally some opposing team members might not want to keep the game paused, even after a DC. This ensues in lot of negativity from one team to other.

    I do not understand the rational for players that do not want to wait even for a second. Thus maybe there should be some incentive for waiting.

    Example: A player DC's, someone pauses. No one unpauses before that player comes back, the DC'ed player can then commend all players for waiting. Commendations leads to
    a) higher drop rate
    b) higher queue priority
    c) play with higher commended players





    dire.jpg

  • #2
    +1

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    • #3
      +1 I like the idea.

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