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Not fond of the new approach for the female portaits on the learn tab

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  • slowreflex
    replied
    Art Feedback threads please. Thanks.

    Leave a comment:


  • alebhast
    replied
    Seriously, leave it to the internet for people to complain about too much of a good thing. Yes, males like seeing boobs. It's not shallow, it's normal and healthy and in fact it was crucial to our survival as a species at some point.

    >OMG IT TAKES AWAY FROM THEIR PERSONALITY
    hahahahahahahahahahahahahahaha

    Leave a comment:


  • TheWilder
    replied
    Originally posted by 1337_n00b View Post
    Well, ayup.

    Why won't they do something like what they did with Tinker, Zeus or Warlock? A different angle.

    An other different angle.

    Not boobs.

    It's not my sexuality or anything, but I just can't stand Windrunner and don't want to change my opinion on her, she is horrible.

    Mirana can keep her boombs, Crystal Maiden can hold onto those ice-cold sizethrees, Lina can keep herself hot; Windrunner, get them the hell out.
    I'd actualy like to see other girls in Warlocks pose, fapfapfap

    Leave a comment:


  • Recountal
    replied
    WR's new portrait sucks. The old one was so much more "fantasy" like because it focused on her cool elven features and her nice scarf. Now she looks like some kind of sex symbol. Please, change her portrait back to the old one

    Leave a comment:


  • Mr-President
    replied
    Windrunner's tits FTW. It's not like you'll get distracted by them all game since you will mostly be paying attention to the map. If Valve wanted ugly females, they would have made them ugly in the first place. If they gave them boobs, why not show them off ?

    My guess is most of you get distracted too much by them and you feel bad about yourselves because of that. Just get over it.

    Leave a comment:


  • mk07ki
    replied
    Originally posted by TheTuninator View Post
    Discussion of personal cleavage preferences aside, I do think that there are some real problems with the new hero portraits. Take a look at this, for example:



    Windrunner's portrait has clearly been zoomed out to cram her boobs into the shot, and looks much worse for it. The old portrait was really distinctive on account of the huge green scarf, and this just doesn't have the same visual impact. Her cleavage also distracts from the more important and visually distinctive parts of her hero design, her red hair and her green scarf.

    Every female hero shouldn't need massive cleavage in their hero portrait. That's just silly. Give it to some who it's in-character for, like Lina and QoP, but not everybody.
    I'd rather have tits instead of:


    Also, if all characters had cleavage, it would be exposed in like 90% of the cards because of their resolution.
    Last edited by mk07ki; 05-24-2012, 06:30 AM.

    Leave a comment:


  • 1337_n00b
    replied
    It should be obivous that since the new portraits have a larger vertical value, you will be able to see more of each characters body. The boobs have been there since the start, it's only now that we notice them since the portraits are larger.
    Well, ayup.

    Why won't they do something like what they did with Tinker, Zeus or Warlock? A different angle.

    An other different angle.

    Not boobs.

    It's not my sexuality or anything, but I just can't stand Windrunner and don't want to change my opinion on her, she is horrible.

    Mirana can keep her boombs, Crystal Maiden can hold onto those ice-cold sizethrees, Lina can keep herself hot; Windrunner, get them the hell out.

    Leave a comment:


  • Philosopher King
    replied
    Let me speak plainly for a moment fellows. I would pay at least 60 dollars to have well made bikini skins for all the female characters and to have these displayed at all times.

    Leave a comment:


  • Attorney
    replied
    It should be obivous that since the new portraits have a larger vertical value, you will be able to see more of each characters body. The boobs have been there since the start, it's only now that we notice them since the portraits are larger.

    Leave a comment:


  • Zacharybinx34
    replied
    +1

    This patch is slightly ridiculous.

    Leave a comment:


  • wesai
    replied
    Originally posted by Kakkoii View Post
    That's a bit too much like LoL though, and the whole 3D models thing is one of the things I really enjoy about Dota 2 so much. It's neat to be able to see your character there moving in the flesh. Not some fanciful artwork that is only roughly based on the actual character model *cough* LoL *cough*

    Perhaps taking that idea, and applying it to the 3D models would be a better idea. Have them perform actions or their skills in a highly stylized way (and if you clicked on when of their skill description they would perform it right there in the card.)
    Now that's neat too. I can imagine us hovering our mouse cursor on Phantom Assassin's Blur and then she slowly fades away. So much win.

    Leave a comment:


  • Kakkoii
    replied
    That's a bit too much like LoL though, and the whole 3D models thing is one of the things I really enjoy about Dota 2 so much. It's neat to be able to see your character there moving in the flesh. Not some fanciful artwork that is only roughly based on the actual character model *cough* LoL *cough*

    Perhaps taking that idea, and applying it to the 3D models would be a better idea. Have them perform actions in a highly stylized way (and if you clicked on one of their skill descriptions, they would perform it right there in the card.)
    Last edited by Kakkoii; 05-24-2012, 02:23 AM.

    Leave a comment:


  • iishy
    replied
    Originally posted by wesai View Post
    They could easily make the cards more appealing if they introduced a new kind of art-style to them. Instead of the 3d model, we could get a painting of the hero in an interesting pose (they are cards anyway, they can get their own type of artistic direction). Valve has great artists, I think it would be easy for them to make it happen.
    I agree that they should get their own style of painting or something. Seems like a neat idea.

    Leave a comment:


  • X3G
    replied
    Originally posted by Gorillaz951 View Post
    Seems very intentional to me if you compare how shiny and overall good-looking Windrunner's lower half is in comparison to her face....
    This is true, it feels like as if the game is trying to have some sort of sexual appeal with how much detail is emphasized on females breasts, however as said before, it may not be intentional, however i still feel that the old portraits have better camera angles and in a way feel more detailed.

    Leave a comment:


  • wesai
    replied
    Originally posted by Kakkoii View Post
    3. If you look at her in-game character model, it proves this even more, they are tiny breasts, but are being squished up by her tight clothing to give a sharp cleavage line. So again, not big breasts, just very squished breasts.
    They could easily make the cards more appealing if they introduced a new kind of art-style to them. Instead of the 3d model, we could get a painting of the hero in an interesting pose (they are cards anyway, they can get their own type of artistic direction). Valve has great artists, I think it would be easy for them to make it happen.

    Leave a comment:

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