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[Suggestion] Improve the Low Priority Timer

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  • [Suggestion] Improve the Low Priority Timer

    I recently got into low priority for over a day for the first time and noticed something somewhat frustrating. When the timer says you are in it for a day it does not mean 24 hours it means anywhere from 24-47 hours. Now that's quite a difference. The result makes the timer pointless, you may as well not know when your getting out if it's this inaccurate when the time is over a day. I think all that needs to be done is that either
    A) The timer uses only hours, this would be more straight forward and precise or,
    B) The timer has an hour counter along with the days.
    I don't expect to be in low priority often but it was quite infuriating when I found I still couldn't play a day later when I was told I was in there for a day.
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