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Dynamic healthbar color

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  • Dynamic healthbar color

    In DotA 2, the healthbars are plain and boring green/red
    I want healthbars that turn more red, the less HP you have, and vice versa

    Also, with dynamic colors, it's easier to calculate the remaining %hp
    And, for example, to tell, if a towerdive is possible

  • #2
    Agreed, would make figuring out what is going on in dense fight easier.

    Comment


    • #3
      -1, I like it the way it is, it would b e even harder to differentiate allies and enemies, at least until we get used to the new hero models.

      Comment


      • #4
        Originally posted by 5chneemensch View Post
        In DotA 2, the healthbars are plain and boring green/red
        I want healthbars that turn more red, the less HP you have, and vice versa

        Also, with dynamic colors, it's easier to calculate the remaining %hp
        And, for example, to tell, if a towerdive is possible
        A HUGE t-up. This is a major issue. I mean what the hell, the health bars are light green over dark green (life gone). Sometimes I can barely see how much health a hero has left.
        A superb idea that needs to be implemented FAST
        This isn't my signature. This is something I write at the end of every message

        Comment


        • #5
          t-up was thinking the sam!

          Comment


          • #6
            How would they deal with enemy health bars being red to begin with? Make everyone's health bar green?

            Comment


            • #7
              They can make them Dota1 style.

              Comment


              • #8
                i kinda got used to it already..
                it's fine the way it is..

                Comment


                • #9
                  Originally posted by 541 View Post
                  i kinda got used to it already..
                  it's fine the way it is..
                  red color mixes with creeps

                  Comment


                  • #10
                    Guys ...

                    A bar means 250 hp, and you can't figure out how many hp a heros has ?

                    +, a darker bar means 1000 hp ...


                    It's fine the way it is, cause you can know if a heroes is an ennemy or not, easily.

                    Comment


                    • #11
                      ^
                      A bar doesn't tell me the exact %
                      Never noticed any "darker" bar

                      It's not fine, since most non-LoL fags prefer percentages instead of raw numbers
                      And if you can't differ your allies and enemys by picks themselves, you better don't play at all, because that is one of the most basic elements of DotA

                      Comment


                      • #12
                        The healthbars are fine the way they are and better than HoN and LoL. Stop suggesting useless things.

                        Comment


                        • #13
                          Originally posted by Phrosnite View Post
                          The healthbars are fine the way they are and better than HoN and LoL. Stop suggesting useless things.
                          Stop thinking you are better than us would be a better start.

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