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Courier HUD suggestions

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  • skyeclipse
    The first few games I played I thought Glyph was strengthening the tower so I spammed it when I saw it on, lol.

    Either way, bonus seems like a really good idea.

    Leave a comment:

  • FootysMaXeD
    I like your second proposal and the bonus one. The bonus one may lead to some flaming, but it might encourage people to learn faster how to use glyphs correctly.

    I think there is already a button to send items to your hero...and resending also works fine.

    Leave a comment:

  • MadVlrus
    started a topic Courier HUD suggestions

    Courier HUD suggestions

    I'm going to be quick and simple:
    1) Resend items, button.
    I don't understand why it's not in the game like in the original Dota. I don't think I even need to give examples for this, as there are just so many. Typing 'resend' in chat every time is extremely inconvenient for both players. This way if the courier is next to you, you can let it deliver items, and go straight back on it's way. No need to hide it, manually drag-dropping items, etc. Not to mention how much more time this saves.

    A completely must feature.

    2) See who has courier selected (colours). This way you can see if people are using the courier. This is useful when you are trying to make it run away in an emergency, and it lets you see who is griefing.

    Bonus: Also please display names of people who activate Glif. So many times Gliph has been activated just for no reason, and nobody will admit to it. At least this will discourage people from griefing out of fear of being reported for intentional ability abuse. I'm really talking here where they use Gliph before creep wave even arrives.

    Quick and simple. Don't forget this game is played a lot in pubs, where communication isn't as good as on Skype. So we need to have as much ingame help to collaborate as we can. These are extremely simple and easy to implement changes, that will help people coordinate better.