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Damage Types on Tooltip

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  • Damage Types on Tooltip

    I think tooltips should make it clear what type of damage is being dealt, either through color coding (Blue for magic, yellow for physical, red for pure) or just a "Damage Type: Magic/Physical/Pure" line.

    I feel that the color coding is better, because it facilitates spells that have multiple components. For example, assuming Bane's Grip is left the same the tooltip would look something like:

    Deals 100 (155*) damage and transfers 5% (10%*) of the max mana of the target per second. Target is disabled for the duration of the spell.

    This way, you can easily tell at a glance that the ult does magical damage, but the disable portion would go through effects like BKB.
    Last edited by haly; 12-14-2011, 02:17 AM.

  • #2
    The colour coding seems like a nice idea, so far ive found the tooltips abit lacking and having to ask people to make sure what damage type a skill is to make sure etc.

    Another tooltip related thing is that a colour for Aghanims values could be added.
    For example when the spell is boosted the damage numbers would be a different colour and show the boosted value (or the skill could just tell you before the purchase what the axact changes are.

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    • #3
      Nice idea, btw.
      Let's do this!

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      • #4
        Gonna necro this thread. Knowing the damage type of a spell is very important and should not be hidden in some mechanics forum. Another important information missing is wether an Ultimate (or a part of its effects) penetrate magic immunity or not.

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        • #5
          +1 supporting

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