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Suggestion - Movement Speed on hero HUD

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  • Kladkoff
    replied
    -1

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  • Neraz
    replied
    this +1:
    Originally posted by ZShock View Post
    +1 for you, -1 for enemy heroes.

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  • Bashtime
    replied
    I approve this

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  • den_hemske
    replied
    +1 for self, -1 for allies and enemies.
    Also, only thumbs up if we can show it without enlarging the HUD even further.

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  • squinte
    replied
    I don't see the benefits of doing this. I get that it more prominently shows your Movements Speed, but why not also Attack Speed and Magic Resist and anything else we can think of?

    For me part of the trouble is the HUD is too big while also being very limited. Adding these numbers would be kind of redundent and make the HUD only more cluttered. If Valve came up with a more sleek HUD that could also convey all this information at the same time I would be fine with it, but with the currect HUD I don't see this being very beneficial.

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  • crabsmack
    replied
    Agreed, MS is a vital statistic.

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  • MakAA
    replied
    +1

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  • Goyo
    replied
    CUSTOMIZATION PLEASE

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  • Infinity Gems
    replied
    LOL lets show EVERYTHING on the hud. Seriously, once you get boots of speed hover over your MS and see what it is, its not going to change much after that. i dont need a 350 number just sitting on my screen. There is no point, i cant look at an enemy hero and say oh gee his MS is 340 and mines 360 im gonna chase him. LAZINESS if you want ONE LESS STEP taken out of checking your MS.

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  • Petrucci
    replied
    T up

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  • Trilles
    replied
    +1, no reason for not doing it.

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  • mk07ki
    replied
    Why people are against it for enemies? You can already select them and mouse over their stats to see it. I do it all the time whenever I'm chasing after someone, you might as well make it easier to see since the information is in there. I'd understand why would you be against it if you couldn't see enemy ms at all, but right now it just doesn't make much sense to me.

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  • ugot.juked
    replied
    +1 for Allies, -1 for Enemis. This has hardly to be changed!

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  • Diabolic
    replied
    Approved for allies. Balance issues might occur if it gets enabled for enemies.

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  • Albain
    replied
    +1

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