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[Suggestion] Hide creeps and neutrals health bars when they're full

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  • [Suggestion] Hide creeps and neutrals health bars when they're full


    Before and after image. When a unit is at 100% health, his health bar is hidden, but shows up once their health goes below 100%. This reduces the clutter.


    Screenshot and title says it all, you don't need to see someones health bar to know that they're full. The absence of the bar would serve as an indicator that they're on full health.
    I know it might seem a little confusing at first, but it also reduces the amount of clutter on the screen. Not to mention, there's already a few console commands for health bars, another one or even an option wouldn't hurt.
    Last edited by mk07ki; 03-04-2012, 04:34 PM.
    [Suggestion] Hide creeps and neutrals health bars when they're full (screenshots included)

  • #2
    It's an interesting idea and I'd like to see how it would play out. I'm just wondering if it would look awkward or abrupt to have the hp bars pop up when the creep gets damaged.

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    • #3
      Originally posted by Kitchen View Post
      I'm just wondering if it would look awkward or abrupt to have the hp bars pop up when the creep gets damaged.
      To be honest, I have no idea since I haven't seen it in action, but I doubt that it would be too intrusive or anything like that.
      [Suggestion] Hide creeps and neutrals health bars when they're full (screenshots included)

      Comment


      • #4
        would be worth a try

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        • #5
          Saw this concept in a Tower Defense iPhone game, it felt weird at first but in the end, it led to a better understanding of what was actually happening. This would also solve problems about bar overlying. In some cases only, though...

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          • #6
            +1
            cuts down on clutter.
            This ain't ova.

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            • #7
              +1, used a mod that did this in HoN and wow it is sooo much better cuts down on so much garbage on screen.
              Originally posted by Shibubu
              Sure, it looks a bit silly, but this helmet makes more sense than ~50% of Furions cosmetics that are already in the game. And its not like he's wielding a wooden penis (one can easily make a penis shaped staff out of wooden branch and there are no arguments why it could not be done). The Acorn helmet is actually VERY fitting since it's natural shape is used. Also it is used for it's quality to withstand blows.
              Wow, amazing insight.

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              • #8
                +1 no reason to not have the option for this

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                • #9
                  as an option it should be made.

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                  • #10
                    I like this suggestion. It does get a bit messy with the overlapping health bars and the overlapping.
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                    • #11
                      +1

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                      • #12
                        I want that option too.
                        Many Thanks to VALVE for my beta key!

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                        • #13
                          brilliant idea if it doesn't look too weird

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                          • #14
                            +1 for a trial run.

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                            • #15
                              just put lowhp on top

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