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Silencer model somewhat clumsy

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  • Silencer model somewhat clumsy

    Maybe it's just I'm unused to it, but I find the silencer model somewhat clumsy. I actually feel the attack animation is better in dota 1. Or at least you have more control over, can cancel more easily and last-hit more fluently. The glaives of wisdom visual is also a little disappointing - maybe you guys could look into this? This is the only hero I've played where I can say for certain that I felt less comfortable than with the dota 1 equivalent. Forum users, your opinions?

  • #2
    i find him look like dragon knight too much, same colors, hero picture looks similar, like he was recycled from dk design...

    as for his play mechanics, dunno haven't played him that much...

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    • #3
      yeah I hoped he will be change before release

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      • #4
        Personally, I prefer the Dota 2 animation (I think it's easier to last hit with). But maybe that's just a matter of opinion.

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        • #5
          This belongs in a different forum sub-section.

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          • #6
            Originally posted by bazunga View Post
            i find him look like dragon knight too much, same colors, hero picture looks similar, like he was recycled from dk design...
            +10, a very uninspiring and confusing design.

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