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Make hero skills more unified. Aka Unified skillset

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  • #16
    +1 for individual, customizable spell slots for each hero. Sort of like the item build is now customizable. A simple drag 'n drop interface similar to the item one would be perfect. Click a customize button and just drag skill slots left or right.

    If you want legacy skill positions, just leave them alone.

    I for one want all my orbs "r". Drow's "q", Huskar's "w", and Enchantress' "r" for example I would set to be all "r". So would be Lich's "q". Basically I want my clutch use spell to be ever ready on my left index finger, instead of the random locations they are in legacy.

    I hope I've explained it clearly.

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    • #17
      Originally posted by walkingcarpet View Post
      There is an existing thread for this:
      http://dev.dota2.com/showthread.php?t=22479
      Was going to close this, but since it already has a lot more discussion, I'll leave it and re-direct the other one here.
      Last edited by slowreflex; 03-04-2012, 02:27 AM.
      Please read Common Discussions, Common Suggestions, Common Technical Issues, Common Bugs, and do a website search prior to making any new thread.
      Use the report () button to report flaming, illegal discussions, offensive content, excessive spam, trolling, advertising, or duplicate threads

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      • #18
        Seems like you already can sort abilities at least in hero pick screen.
        steamapps/common/dota 2 beta/dota/scripts/npc/npc_heroes.txt
        Find hero:
        Code:
        	// HERO: Doom Bringer
        Find abilities:
        Code:
        		"AbilityLayout"				"6"
        		"Ability1"					"doom_bringer_devour"			// Ability 1
        		"Ability2"					"doom_bringer_scorched_earth"	// Ability 2
        		"Ability3"					"doom_bringer_lvl_death"		// Ability 3
        		"Ability4"					"doom_bringer_empty1"			// Ability 4         //Always LegacyAbilitySecondary1 in dotakeys.lst
        		"Ability5"					"doom_bringer_empty2"			// Ability 5         //Always LegacyAbilitySecondary2 in dotakeys.lst
        		"Ability6"					"doom_bringer_doom"		        // Ability 6         //Always LegacyAbilityUltimate in dotakeys.lst
        		"Ability7"					"attribute_bonus"				// Ability 7
        Custom keys for them in
        steamapps/common/dota 2 beta/dota/cfg/dotakeys_personal.lst
        Code:
        			"npc_dota_hero_doom_bringer"
        			{
        				"LegacyAbilityPrimary1"
        				{
        					"Key"		"E"
        				}
        				"LegacyAbilityPrimary2"
        				{
        					"Key"		"T"
        				}
        				"LegacyAbilityPrimary3"
        				{
        					"Key"		"V"
        				}
        				"LegacyAbilitySecondary1"   //Always Ability 4 in npc_heroes.txt.
        				{
        					"Key"		"F"
        				}
        				"LegacyAbilitySecondary2"   //Always Ability 5 in npc_heroes.txt.
        				{
        					"Key"		"G"
        				}
        				"LegacyAbilityUltimate"      //Always Ability 6 in npc_heroes.txt.
        				{
        					"Key"		"D"
        				}
        Last edited by NXTk; 03-04-2012, 03:52 AM.

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        • #19
          I believe it will be really difficult to achieve much uniformity because most heroes are too different to be bundled inside one category.

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