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[suggestion]Add AOE indicator for cone shaped spell

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  • Evol
    replied
    I don't like all that indicators. They will make graphics too hard to watch. Anyway it can be implemented like an option for those who love it.

    Leave a comment:


  • Eddict
    replied
    Totally agree with OP. +1

    Leave a comment:


  • Cocofang
    replied
    Concering those cone indicators I would prefer if they wouldn't show the entire cone. I also don't really like range indicators (at least while using the skill)

    It makes early game just to perfect. So perfect that it mgiht get boring since instead of running a few feets ahead because you are out of range you'll just stand there and have an easy time measuring your range, leading to less positioning faults and a less interesting laning phase.

    I don't really dislike the idea of a coneshape AoE marker but the current AoE markers don't show wether you are in range or not. The cone shaped would probably show you.

    I think that this pasivness is also the real reason for no-range indicators int the game currently.

    Leave a comment:


  • SomeAsian
    replied
    Originally posted by vladhood View Post
    saying 'inb4' doesn't nullify the argument
    It doesn't indicate that it's trying to, either. Being able to clearly see the path and AOE in the heat of battle may indeed give a visual crutch for players to rely on when we would like them to rely on composure, experience, and ability to read the battle instead.

    Still, I think having a clear AOE indicators somewhere (like tutorials) would make sense to help players learn.

    Leave a comment:


  • vladhood
    replied
    Originally posted by SomeAsian View Post
    in b4 accusations of making it too easy
    saying 'inb4' doesn't nullify the argument

    Leave a comment:


  • KevinCorporation
    replied
    +1
    Totally agree.

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  • lmiyagi
    replied
    I think it's fine the way it is now...

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  • SomeAsian
    replied
    in b4 accusations of making it too easy

    I think it's a good idea. I also think it would be a good idea to have "aoe" indicators for line spells (e.g. potm's and wr's arrows, pudge's and clockwork's hooks), at least in the tutorials so that people who are new or just want to know can see the width of these skills.

    Leave a comment:


  • mk07ki
    replied
    Agree with your example about Lina, things are rather inconsistent when it comes to these indicators.

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  • spearit
    replied
    Totally agree with that. +1

    Leave a comment:


  • hanmas
    started a topic [suggestion]Add AOE indicator for cone shaped spell

    [suggestion]Add AOE indicator for cone shaped spell

    As title, it's always quite confusing for me to figure out the exact aoe of cone shaped skills, and I could imagine this is only worse for new players.

    Say I play Lina, I have a nice circle indicator for LSA, but nothing for dragon slave? Why should cone shpaed spells be harder to aim? The only reason why we don't have AOE indicator for cone shaped spells is because of old wc3 engine. With the new dota2 engine we should have it as this don't affect game play but make it easier for new player to learn.
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