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[Suggestion] ReHUD DOTA 2

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  • #16
    Originally posted by 9sky View Post
    Definitely liking the attack/attributes style.
    this

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    • #17
      I was going to make a separate thread to add my own ideas, but I will tac it onto yours for now.

      I agree with mostly everything OP has put. Here's what I have in addition:



      Mine doesn't look nearly as pretty, but i'm not an artist.
      Attached Files

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      • #18
        My version here
        Support/Criticize

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        • #19
          Originally posted by MajinCilos View Post
          I was going to make a separate thread to add my own ideas, but I will tac it onto yours for now.

          I agree with mostly everything OP has put. Here's what I have in addition:



          Mine doesn't look nearly as pretty, but i'm not an artist.
          mm i like ur idea i can try to make a better HUD.
          ReHUD DOTA 2 http://dev.dota2.com/showthread.php?t=32363

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          • #20
            @Nail Azuma Oh, One spanish, like me :P

            +1 for this suggestion this change can improve a lot the new HUD

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            • #21
              +1
              This really makes it better especially the one with HP bar in the middle, for me it seems a bit odd not having the HP bar in the middle.

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              • #22
                really good, though the health / mana bar not being centered is still an issue

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                • #23
                  +1

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                  • #24
                    Edited with level stats, better quality. And added new timers for token and ilusions
                    ReHUD DOTA 2 http://dev.dota2.com/showthread.php?t=32363

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                    • #25
                      I really like most of your suggestions, especially for the stats icons, it's looking so ridiculous right now.

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                      • #26
                        At least a contructive idea !
                        I support this, you have good ideas. But I'm not sure about object manacost...

                        Available for any game

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                        • #27
                          I like your attack/armor/speed icons more than it's now. But I think movespeed should be displayed without "+" as sum of that values like it always was.

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                          • #28
                            +1 for the edit on 27/4

                            Don't think we need item's mana cost tho. 1 corner was hot key and another corner was the charg (like magic wand). Showing 3 numbers at 3 corners is kinda messed up.

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                            • #29
                              +1 really nice. Escpacially the illusion timer bar and the attack symbol
                              sigpic <-- My work is done, if this gets implemented
                              Also: つ ◕_◕ ༽つ Give Soloqueue!
                              Need some incentive to start a match of dota?
                              http://getdotastats.com/sig/87346642.png
                              Originally posted by DarkLite
                              Valve has abandoned the game! The game is now safe to leave.
                              No statistics will be recorded.

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                              • #30
                                +1 but i think that space between map and portrait must be less, hp bar wider.

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